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I took the liberty of making a new meme: "Censorship Sandworm". http://memegenerator.net/Censorship-Sandworm

“I must rule with eye and claw — as the hawk among lesser birds.”

-Duke Leo Atreides in Book 1: Dune

Over a week ago, Twitter announced a new censorship policy, stating that it would comply with any “valid and applicable legal request” to take down tweets. The announcement came just as we were still digesting Google’s unified privacy policy and were still debating the (now confirmed) rumors that Facebook was releasing an IPO. Twitter has since been applauded, denounced, and dissected by a variety of scholars, media critics, and business leaders. In this post I will give a brief summary of the controversy, briefly weigh in with a commentary of my own, and conclude with a discussion of what all this means for theorizing online social activity.

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The words and ideas we use to make sense of the Web owe as much to science fiction (particularly, the cyberpunk genre) as they do to the work of technicians or to rigorous scientific inquiry. This by no means a bad thing; the most powerful of such literary works call upon our collective imagination and use it to direct society to prepare for major transformations looming on the horizon. William Gibson’s (1984) Neuromancer was, no doubt, one such work. Neuromancer features  the exploits of a “console cowboy” (i.e., a computer hacker) named Case, who travels across a dystopian world serving a mysterious employer. The work is notable for popularizing the term “cyberspace,” which Gibson coined a couple years earlier in a short story called “Burning Chrome.”

In Neuromancer, Gibson described cyberspace as a”consensual hallucination” and more specifically: “A graphic representation of data abstracted from the banks of every computer in the human system. […] Lines of light ranged in the nonspace of the mind, clusters and constellations of data.” Rather than just staring into a computer screen, hackers “jack in” directly interfacing with these visual representations of data in their minds. The images described here are reminiscent of those portrayed in movies such as Tron (1982),  Hackers (1995), and, to a lesser extent, The Matrix (1999). more...

On this blog we often talk about the role of the prosumer, or actors that are both producers and consumers and that serve to muddy the longstanding distinction between production and consumption. For example, Jenny Davis and Nathan Jurgenson wrote on prosuming identity online, and how Web 2.0 technologies (especially social media) have allowed for the creation of new identities like transability and asexuality. Similarly, Nathan Jurgenson has written extensively on how social media has contributed to the “participatory, prosumer, dissent” of the Occupy Movement, playing into the much larger atmosphere of augmented dissent that has gripped the Middle East and other parts of the globe for some time now. And finally, Jenny Davis and I have written on the “Jailbreak the Patriarchy” Chrome Application, which allows users to genderswap the content they read on the internet.

Occupy DC encapsulates our "atmosphere of augmented dissent." Photo by Nathan Jurgenson.

Each of these examples reveals the tight association between social media and prosumption. That is, social media has greatly expanded the role of the prosumer in contemporary (augmented) society. This is because the individual voice is amplified through the digital networks of Web 2.0 technologies like Facebook, Reddit, and Twitter. Just as the Arab Spring and Occupy have changed the conversation regarding participatory democracy, prosumers are continually reworking culture through the creation of memes, identities, and new online content, blurring the distinction between the production and consumption of cultural forms. A great example of the prosumption of culture is fanfiction.

And this brings me to Star Wars. Finally.

This feature-length fanfilm titled “Star Wars Uncut” is a shot-for-shot remake of Star Wars Episode IV: A New Hope, produced entirely from 15 second film clips sent in by fans. Casey Pugh, a 26-year-old web developer from Brooklyn created the film after posting on his blog asking for submissions. These fans each prosume Star Wars as both a brand and a cultural artefact (Bruns 2007) when they rework iconic scenes with a “twist,” allowing for the expression of new cultural forms and greater participatory expression from the larger Star Wars fan community.

The film, which won the 2010 Emmy for Interactive Media, is also an example of what Nathan Jurgenson has called “curatorial media”, where old media forms (eg: print newspapers) are augmented by new crowdsourcing capabilities of social media. The film above is an example of curatorial media because centralized gatekeepers (ie: Casey Pugh himself) selected which film clips to include. He then edited the film shot for shot, splicing together disparate scenes produced by widely different fans around the globe. I myself watched the first 45 minutes of it, mostly because I was curious and also because I was a huge Star Wars nerd as a kid.

Darth Vader and her stormtroopers.

Although the film clips can be a little jarring at times (especially when jumping from live action to crudely animated MS Paint images and back in a matter of a few seconds), it does serve as a humorous reworking of an extant cultural forms. That is, many film clips reveal anachronistic revisions to the actual film.For example, the entrance of Darth Vader onto the rebel starship (arguably one of the most iconic scenes in the original film), has been replaced by an all female squad or storm troopers, Vader himself briefly appears as a female.

Throughout the film we get several more examples of this sort of literary prosumption (Olin-Scheller and Wikstrom 2010), bolstering my claims that social media and Web 2.0 have allowed for an effervescence of collective cultural production and consumption. Fanfiction has long used extant cultural forms for the creation of new cultural forms, the homoerotic revision of Spock and Kirk’s relationship on Star Trek as but one iconic example.

Homoerotic tension between Kirk and Spock has been a treasure trove for fan fiction revisionism.

Although this film is not the first of its kind, it is a great example of participatory filmmaking. As new technologies continue to incorporate more and more social media capabilities (cell phones, tablets, etc), it is likely that we will see increasingly utility of the term “prosumer.”

Or: Intellectual Accessibility by Availability and Design

As a sociology graduate student, I sometimes feel like Simmel’s “stranger,” close enough to academia to observe, but distant enough to retain an outside perspective. Like many graduate students staring down a possible academic career-path, I’m a bit terrified at the elephant in the room: is what academics do really important? are they relevant? does it matter?

Who reads a sociology journal? As my former theory teacher Chet Meeks once posed to my first social theory course,  how many people look to sociology journals to learn anything about anything? While the occasional sociologist is quoted in the New York Times or appears on CNN, the influence these experts have is vanishingly small. I do not know as much about other disciplines, but the point for most of the social sciences and humanities is that, in my opinion, expert knowledge is largely going to waste.

And to echo folks like Steven Sideman or danah boyd, we have an obligation to change this; academics have a responsibility to make their work relevant for the society they exist within.

The good news is that the tools to counter this deficiency in academic relevance are here for the taking. Now we need the culture of academia to catch up. Simply, to become more relevant academics need to make their ideas more accessible.

There are two different, yet equally important, ways in which academics need to make their ideas accessible:

(1) accessible by availability: ideas should not be locked behind paywalls

(2) accessible by design: ideas should be expressed in ways that are interesting, readable and engaging

To become publicly relevant, academics must make their ideas available to and articulated for the public. more...

You may not be a fan of the wub-wub-wubbing musical genre known as dubstep, but it is increasingly taking center stage in American popular culture. For example, a recent NorthFace advertisement uses it while a snowboarder glides down a snowy mountainscape, Britney Spears  and Rihanna have both incorporated some dubstep into their recent work, teen heartthrob Justin Bieber is rumored to be working on his own dubstep album, and the teaser trailer for the new Mission Impossible film features a distinct wub-wubbing in the background. So what is dubstep anyway? And where did it come from?

Dubstep Goes to College
Dubstep was conceived in the London dance music scene in the late 90s and early 00s. It takes mainly from drum and bass and grime genres, but is influenced by many different styles of music, including dancehall and hip-hop. The heavy influence of grime, the dark elements of drum and bass and the guttural bass lines give it an almost dirty sound. This along with the layer of synthesizers are what people in the scene refer to when they describe the music (or party) as “grimey.”

Dubstep entered the mainstream club scene in 2006 in great part with the release of producer Oliver Jones’ (aka Skream) debut album “Skream,” which took club culture by storm in Europe (Woolliams 2008). The album also became widely popular in the United States EDM (electronic dance music) scene.

Internet memes like this serve to articulate anxiety about perceived subcultural changes.

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EDIT [2:49PM EST]- Saw this on my wall:

 

This is the full size of the picture:

EDIT [1:24PM EST]- Buzzfeed has compiled “25 Angry Kids Who Can’t Do Their Homework Because of the Wikipedia Blackout.” While this is pretty funny, it also underscores the need for educators to not just say “don’t use wikipedia” but to help students use networked resources in an appropriate and effective manner.

EDIT [11:25AM EST]- Google has put a black sensor bar over their logo on the search page. Facebook has not done anything officially, but my newsfeed is full of my friends talking about it. Maybe that’s the appropriate response? Public spaces are meant to be forums for discussion, the space itself is somewhat ambivalent.

Original Post- If you’re reading this on January 18th, 2012, then you are probably happy to find something that is not completely blacked out. While many of us, personally, are very much against SOPA and PIPA, all of us at Cyborgology thought it would be better to provide information about participating sites, rather than blackout the blog entirely.

Usually a strike is the beginning of a political battle, but it seems as though the fight to kill SOPA (Stop Online Privacy Act) has already been won by the activists and businesses that feel threatened by some of its provisions. As of last night, Cory Doctorow reported on BoingBoing:

House Majority Leader Eric Cantor has killed SOPA, stopping all action on it. He didn’t say why he killed it, but the overwhelming, widespread unpopularity of the bill and the threat of a presidential veto probably had something to do with it

The companion senate bill, the “Protect IP Act” or PIPA is still alive and well though. If you are unfamiliar with SOPA or PIPA, here is a great video from americancensorship.org that describes why the two bills are so concerning:

It is easy to accuse SOPA and PIPA supporters as money-grubbing intellectual property hounds; greedy millionaires who care about their bottom lines over the freedoms on democratic citizens. But I think greed  is only a necessary -not a sufficient- condition for supporting bills like these. The truth is, Congress does not understand the Internet.

For me, the late Senator Ted Stevens (R-AK) is synonymous with “Congress doesn’t understand the internet.” If you’re of college age or older, you probably remember the 2006 senate hearing in which Stevens emphatically declared that the internet was not “a dump truck” but was in fact, a “series of tubes.” Technologically mediated communities immediately jumped on the gaff and produced  shirts, songs, and even powerpoint presentations to share in a common joke. Once the novelty had subsided though, some started to worry about the fate of the internet. The blog for 463 Communications, a consulting firm in DC, was one of the first to raise the concern:

Regardless of what side one takes on net neutrality, it must be recognized that when the industry gets involved in a pitched, focused battle, not a lot of broad-based education unattached to a specific agenda is going to happen.  Quite the opposite.

Now, six years later, we are facing the same problem and it is a lot less funny. Even if you choose to ignore the humanitarian and civil libertarian arguments for why SOPA/PIPA is a bad bill, it is still incredibly destructive to business. It threatens to undermine the very basis of the so-called “information economy.” By making web site owners liable for something as mundane as a link to a soundcloud page, Congress would effectively halt some of the most innovative work being done in the fields of social media and web design. Even though the MPAA and RIAA are supporters of SOPA/PIPA, they also stand to lose from it as well. The culture industry relies on the ability to remix and appropriate existing material and turn it into something new and unique. But even something as mainstream and pop as Justin Beiber was originally discovered covering Justin Timberlake songs on Youtube.

At the end of the day, I don’t want my congress to pass a bill that would give Girl Talk more years in jail than a serial killer. More importantly, I certainly do not want to see a bill pass that could give governments the ability to shut down entire web sites. If SOPA/PIPA passes, there will be no more augmented revolutions on these shores.

photo by nathan jurgenson, taken at Occupy Toronto, November, 2011

At exactly the moment when tents are disappearing, when, at least for the winter, Occupy is trading long-term omnipresence for short-term actions, Occupy DC made news for building a large, wooden, winterized structure in a city park. The Occupy DC barn fiasco can be understood, in part, as a move to double-down on the endurance of the Occupy movement precisely when it is at risk of losing that secret ingredient that made it powerful: time.

As Sarah Wenechak wrote, tents pitched in city parks come to be more than practical but also symbolic. And part of this value is that they represent time. Overall, much of the writing about Occupy has focused on space. Traditional protest actions, like marches, claim physical space but merely do so for short periods of time (especially as the march moves from location to location occupying any particular space for a only very brief amount of time). While that big umbrella term “occupy” certainly refers to space, there has also been a special focus on time.

A tent, for example, proclaims that more...

It’s a notable coincidence that Steve Job died exactly two decades after Neil Stephenson completed Snowcrash, arguably, the last great Cyberpunk novel. Stephenson and Jobs’ work exemplified two alternative visions of humans’ relationship with technology in the Digital Age. Snowcrash offers a gritty, dystopian vision of a world where technology works against human progress as much as it works on behalf of it. Strong individuals must assert themselves against technological slavery, though ironically, they rely on technology and their technological prowess to do so.

Apple, on the other hand, tells us that the future is now, offering lifestyle devices that are slick (some might say, sterile). Despite being mass produced, these devices are supposed to bolster our individuality by communicating our superior aesthetic standards. Above all, Apple offers a world where technology is user-friendly and requires little technical competency. We need not liberate ourselves from technology; there’s an app for that.

YouTube Preview Image

Values and style are inextricably linked (as Marshal McLuhan famously preached). So, unsurprisingly, the differences between Apple’s view of the future and that of Cyberpunk authors such as Stephenson run far deeper. The Cyberpunk genre has a critical mood that is antithetical to Apple’s mission of pushing its products into the hands of as many consumers as possible. The clean, minimalist styling of Apple devices makes a superficial statement about the progressive nature of the company, while the intuitive interface makes us feel that Apple had us in mind when designing the product—that human experience is valued, that they care. Of course, this is all a gimmick. Apple invokes style to “enchant” its products with an aura of mystery and wonderment while simultaneously deflecting questions about how the thing actually works (as discussed in Nathan Jurgenson & Zeynep Tufekci’s recent “Digital Dialogue” presentation on the iPad). Apple isn’t selling a product, it’s selling an illusion. And to enjoy it (as I described in a recent essay), we must suspend disbelief and simply trust in the”Mac Geniuses”—just as we must allow ourselves to believe in an illusionist if we hope to enjoy a magic show. Thus, the values coded into Apple products are passivity and consumerism; it is at this level where it is most distinct from the Cyberpunk movement. more...

I wanted the photo above to be an example of the new so-called “living pictures” that have garnered much recent attention. However, Lytro has not provided proper embedding code so I can only post this screenshot of a living photo. I highly recommend clicking on the photo or clicking here before reading along.

Update: the code now works, so before reading on, click the photo above. Click around various parts of the image and watch the focus change.

Okay, by now you have experienced a living photo. You see it, but you can also make it come alive; touch it, change the focus, reorient what is seen and focused on. Some might even argue that you get to decide the meaning of the story the image tells. This post asks: what would it mean if we start posting living pictures across social media? Might it change how we take photos? How might we differently interact with social media photography when we can manipulate the faces of our friends and engage with the images in a new way?

It has been my contention that photography can teach us quite a bit about social media. Not just because there are so many photos online but because photography serves as a familiar and grounding reference point to the newness of social media. Photography situates the novel and sometimes disorienting ways we are documenting ourselves online with a technology that did the same offline more than a century ago.

I have written about Susan Sontag’s description of photographers being always at once poets and scribes when taking photos to describe how we create our social media profiles in a similar way. I have used the concept of the “camera eye” photographers develop to discuss how social media has imbued us with a similar “documentary vision.” I also described how the explosion of faux-vintage photos taken with Hipstamatic and Instagram serve as a powerful example of how social media has trained us to be nostalgic for the present in a grasp at authenticity.

Here, I want to discuss what many are calling “revolutionary” and the next “big thing” in photography: the so-called living pictures linked to above developed by the Lytro company that have just entered the consumer market with cameras shipping early next year.

Lytro “Living Picture” Technology

This is not an essay so much about the technology but instead the implications of more...

For nearly two centuries, the term “production” has conjured an image of a worker physically laboring in the factory. Arguably, this image has been supplanted, in recent decades, by office worker typing away on a keyboard; however, both images share certain commonalities. Office work and factory work are both conspicuous—i.e., the worker sees what she is making, be it a physical object or a document. Office work and factory work are also active—i.e., they require the workers’ energy and attention and come at the expense of other possible activities. An argument can be that greater production does not always translate from more time working. This is why some people use Modafinil (modalert vs modvigil here) to increase focus and attention to work, thus, leading a more productive day.

The nature of production has undergone a radical change in a ballooning sector of the economy. The paradigmatic images of active workers producing conspicuous objects in the factory and the office have been replaced by the image of Facebook users, leisurely interacting with one another. But before we delve into this new form of productivity we must take a moment to define production itself.

Following Marx, we can say that any activity that results in the creation of value is production of one sort or another. Labor is a form of production specific to humans because human are capable of imagination and intentionality. more...