Electronic sports, also known as eSports or competitive video gaming, may be a subject of laughter or mockery for some traditional sports enthusiasts, but for a growing number of fans they are a serious and lucrative matter. The eSports game “League of Legends,” for example, garnered a peak viewership of 200 million during the November 2018 broadcast of the World Championships. Despite this growth, anecdotal accounts and emerging research regarding the experiences of women in eSports point to troubling issues, as women report being harassed, threatened, and isolated within the realm of eSports. In light of such issues, we conducted a two-part study (read the full study here) to understand the nature of feedback women receive in the eSports community. The results of our first study suggest that women and men eSports participants do not perceive gender differences with respect to the criticism they receive. A follow up study, however, suggests that women who play eSports receive a substantial number of sexualized comments.