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Cross-posted at Ms.

Previously we’ve posted on the sexy makeovers recently given to Dora the Explorer, Strawberry Shortcake, Holly Hobby, Lisa Frank, Trolls, Cabbage Patch Kids, and the Sun Maid.  Here we have three more.

My Little Pony

The original My Little Pony, chubby and adorable (source):

Today they’re thinner, with an open mouth, more provocative stances, and more responsive positions (source):

Rainbow Brite

Vintage Rainbow Brite:

Rainbow Brite today:

Finally, Monika alerted us to the new look for Candy Land.  First, vintage Candy Land.

1949:


1955:


1962 Candy Land book:

2005:

From the website of Candy Land today:

Lisa Wade, PhD is an Associate Professor at Tulane University. She is the author of American Hookup, a book about college sexual culture; a textbook about gender; and a forthcoming introductory text: Terrible Magnificent Sociology. You can follow her on Twitter and Instagram.


Anita Sarkeesian, at Feminist Frequency, starts from the beginning.  How is contemporary advertising to children gendered today?  And why does it matter?  With a special discussion of girls and technology.  Enjoy:

(Transcript after the jump.)

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In the game of Monopoly, as the title implies, the object is to get as much money as possible, ideally bankrupting all the other players until you are the only player left.  The game, then, socializes children into a particular version of economic interaction, one quite compatible with capitalism as we know it.

The idea that Monopoly is a socializing agent is brought into stark relief by The Landlord’s Game (from which, it is believed, Monopoly was derived).

Patented by Elizabeth Magie in 1904, the object of this game was to illustrate the economic inequality inherent in the renter/owner relationship.  From Wikipedia:

Magie based the game on the economic principles of Georgism, a system proposed by Henry George, with the object of demonstrating how rents enrich property owners and impoverish tenants. She knew that some people could find it hard to understand why this happened and what might be done about it, and she thought that if Georgist ideas were put into the concrete form of a game, they might be easier to demonstrate.

The game was manufactured beginning in 1910.  In 1935 the patent was ultimately purchased, ironically, by Parker Brothers; they wanted to buy the patents of all competing economy-based board games so as to have a monopoly on the genre.

Lisa Wade, PhD is an Associate Professor at Tulane University. She is the author of American Hookup, a book about college sexual culture; a textbook about gender; and a forthcoming introductory text: Terrible Magnificent Sociology. You can follow her on Twitter and Instagram.

Previously we’ve posted on the sexy makeovers recently given to Dora the Explorer, Strawberry Shortcake, Holly Hobby, and the Sun Maid.  Here we have three more.

Lisa Frank

Andy Wright at the SF Weekly recently posted about a new look for Lisa Frank art.  If you’re a woman in your 30s, like me, you probably remember this art vividly.  As Wright describes it, it “…was a branded line of school supplies consisting of Trapper Keepers and folders that looked like they were designed by a six-year-old girl on acid.”

When I was a kid, Lisa Frank didn’t include any people. But today it appears that they’ve added, well this:

Wright: “I have to wonder if little girls actually are more interested in bizarrely proportioned nymphets dressed like sexy hippies than a righteous day-glo tiger cub.”

Trolls, now Trollz

Remember Trolls?  Growing up, I remember them looking something like this (source):

But apparently now they look like this (source):

Cabbage Patch Kids

This is a vintage Cabbage Patch Kid from 1983 (source):

This is the front page of the website today:

They still make “Classic” Cabbage Patch Kids, but now they also make “Pop ‘N Style”:

Lisa Wade, PhD is an Associate Professor at Tulane University. She is the author of American Hookup, a book about college sexual culture; a textbook about gender; and a forthcoming introductory text: Terrible Magnificent Sociology. You can follow her on Twitter and Instagram.

Thomas S. sent in this photo of the toy options for kids meals available from Burger King as part of their tie-in with the Marmaduke movie. The dogs are helpfully divided, as in most kids’ meals at fast-food chains, into those for girls and boys:

Notice the gendering of the dogs. Both girls and boys have the option of a Marmaduke figurine, though they are posed in different ways: the girl version is lying down, while the boy version seems posed to run or jump. The other girls’ options are passive in their poses, the descriptive words in their names (cuddly, loungin’, comb ‘n’ style), and what they do:

  • Comb ‘n’ Style Jezebel: you can comb her hair
  • Bone Catchin’ Marmaduke: his tail wags when you move the bone
  • Loungin’ Giuseppe: he just sits on the tassled cushion
  • Cuddly Raisin: he’s soft

On the other hand, the boys’ options are given active descriptive names and different types of actions:

  • Pouncin’ Marmaduke: leaps in the air
  • Darting Lightning: you wind him up and he moves
  • Stick ‘n’ Move Bosco: you attach his leash and he walks
  • Turn ‘n’ roll Mazie: you wind up her tail and she rolls over

So the boys get the option of a doberman (or maybe a Rottweiler?) and what looks like an Australian shepherd, while the girls get a toy dog (a papillon, I think) and a collie, which is also a herding dog but here is presented as something to groom.

Obviously, the breeds and names (Bosco, Giuseppe, etc.) come from the movie, so Burger King didn’t create that part. But in creating the tie-in toys, different dogs from the movie were defined as girls’ or boys’ toys, and were designed accordingly.

It’s a great example of the feminine = passive, masculine = active gender dichotomy and the way children are socialized into it. Toys aimed at girls emphasize posing and appearance/grooming, while boys’ toys are usually more active and rarely involve grooming or dressing up (unless you count changing out the weapons G.I. Joe dolls action figures carry).

Of course, this doesn’t mean that kids and their parents will request the gender-intended toy. My sisters and I didn’t get kids’ meals often, but when we did, my mom almost always requested boys’ toys because they were usually more fun and did something, whereas the girls’ toys often just sat there. I’ve heard similar stories from lots of women. Given that men are discouraged from crossing gender lines more than women are, though, I wonder if parents are as willing to get their sons the girls’ toys if the son asks for it. And if we found the girls’ toys boring and wanted the boys’ versions, it seems likely that boys would generally reject them too.

Following up on a previous post about gendered gift giving guides at Lego and Toys R Us, I discovered something interesting.

I was intrigued by the Toys R Us guide because it asked the buyer to specify the gender of the child, but then tended to have more or less the same “personality” and “interests” options.  For example, below are the choices for girls and boys.  You’ll see that they are very similar.

Girl personalities:

girl personalities

Boy personalities (same, sans “Glamour Girl”):

boy personalities

Girl interests:

gints

Boy interests:

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So, why even ask about gender, I wondered?  I did a test.  For both boys and girls ages 12-14, I checked “techie” and “building” to see what I would get.

What I got was rather fascinating.  I can’t remember where I originally heard it, but someone somewhere observed that when it came to technology, there was a stereotype that men were  the engineers and designers and women were the consumers and users.  That is, both men and women might like technology, but men were active in producing technology and women just got to benefit from men’s hard, brainy work.

Well, that’s essentially what Toys R Us told me.  Remember, for both boys and girls, I checked “techie” and “building.”  Here is the top 24 gift suggestions for boys:
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So that’s 13 building/engineering games (like Lego and KNEX), 3 ipod accessories, 4 portable DVD players, 2 MP3 players, and a few other things.

What do girls get?  Seven ipod accessories, 5 portable DVD players, 4 MP3 players, 3 laptop computers, 3 cameras, and one building/engineering game.  One.
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Sure enough, Toys R Us confirms that girls may like technology, but boys build it.

Lisa Wade, PhD is an Associate Professor at Tulane University. She is the author of American Hookup, a book about college sexual culture; a textbook about gender; and a forthcoming introductory text: Terrible Magnificent Sociology. You can follow her on Twitter and Instagram.

Joshua B. (of Jack-Booted Liberal) let us know about a post at Make about alternative toy warning labels they’d like to see. Dale Dougherty says,

…American kids are raised in an overly cautious manner, out of fear that they might get hurt, and we are limiting their ability to explore a wider range of experience.

The proposed warning labels:

Picture 1

Picture 2

Picture 3

The labels highlight the fact that we worry about some threats to children but not others, and also the way that the potential dangers of toys are often exaggerated (“Studies have shown that these toys…produce uniformly underperforming children who later become credit card abusers.”).

Not that I advocate letting your kid play with a plastic bag. But a giant appliance box with some catalogs to cut pictures out of and glue on as decoration? Best. Toy. Ever.

Also check out our post on the commercialization of childhood.

Josh W. emailed to let us know that he was recently browing the website Toys to Grow On and was surprised when he noticed that girls were used to model a number of toys that we’d normally see with boys:

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The degree to which toys are gendered really struck me when I realized how surprising these images are–that a girl dressed up as an FBI agent, or using tools, was something to be excited about because it’s so unusual.

Interestingly, I looked through the rest of the site and didn’t find an equivalent effort to show boys playing with stereotypically feminine toys. In fact, boys were quite underrepresented on the site–there are many more girls than boys. If I had to just hazard a guess, I’d think this has something to do with the fact that we tend to imagine gender equality as a world in which women have access to the same things men have–jobs, equivalent pay, and so on. We worry that girls are being harmed if they’re told girls aren’t good at math, never see images of women as doctors, and so on. Most people are less likely to think boys are being treated unfairly by not seeing images of boys playing with dolls or an Easy Bake oven, so the absence of those types of images don’t get as much criticism or attention.

UPDATE: Commenter Alyssa nicely summarizes why see this difference:

Unfortunately, we don’t see boys as being treated as unfairly when they don’t get to do “girl things” because girl things are considered inferior. It seems natural to people that girls and women want to do boy/men things because we see these activities as worth while. But a boy or man doing girl/women things is seen as somehow deviant because they are seen as wasting their time doing something useless.
But the truth is things that are usually labeled as feminine, are worthwhile. Boys certainly are disadvantaged when they are discouraged to learn how to take care of themselves. They are disadvantaged when they are discouraged learn empathy and social skills. Our view of all things feminine are inferior hurts both boys and girls.