essay

Windows 8's Metro Interface is a radical departure from previous Windows releases.

My first PC was a frankenstein PC running Windows 3.1. I played Sim City and argued with people in AOL chat rooms. My first mac was a bondi blue iMac that ran OS 9, more AOL, and an awful Star Trek: Voyager-themed first-person shooter.  I was 13. In the intervening years, I’ve had several macs and  PCs, all of which have seen their fair share of upgrades and OS updates. Even my current computer, which is less than a year old, has seen a full OS upgrade. I am one of those people that like radical changes to graphic user interfaces (GUIs). These changes are a guilty pleasure of mine. Some people watch trashy television, I sign up for a Facebook developer account so I can get timeline before my friends. I know I’m fetishizing the new: it goes against my politics and my professional decorum. I have considered switching to Linux for no other reason than the limitless possibilities of tweaking the GUI. It is no surprise then, that I have already downloaded the Windows 8 release candidate and I am installing it on a virtual machine as I write this paragraph. What is it about GUIs that evoke such strong emotions? While I practically revel in a new icon set, others are dragged into the future kicking and screaming. What is it about GUIs that arouse such strong feelings? more...

What do people want? As it turns out, it depends on how the question is asked. At SXSW this year, NetBase.com presented a social media analysis of expressed desire. Specifically, they analyzed 365 days of 27 million status updates that begin with the words “I want.” Recently, they followed up with a Harris survey in which they asked 2,000 participants (1,000 men and 1,000 women) “What is the one thing you want right now? Be as specific as possible.” Unsurprisingly, the results varied dramatically. First, check out the infographic, then keep reading for my analysis. more...

We're always connected, whether we're connecting or not.

Last month at TtW2012, a panel titled “Logging off and Disconnection” considered how and why some people choose to restrict (or even terminate) their participation in digital social life—and in doing so raised the question, is it truly possible to log off? Taken together, the four talks by Jenny Davis (@Jup83), Jessica Roberts, Laura Portwood-Stacer (@lportwoodstacer), and Jessica Vitak (@jvitak) suggested that, while most people express some degree of ambivalence about social media and other digital social technologies, the majority of digital social technology users find the burdens and anxieties of participating in digital social life to be vastly preferable to the burdens and anxieties that accompany not participating. The implied answer is therefore NO: though whether to use social media and digital social technologies remains a choice (in theory), the choice not to use these technologies is no longer a practicable option for number of people.

In the three-part essay to follow, I first extend this argument by considering that it may be technically impossible for anyone, even social media rejecters and abstainers, to disconnect completely from social media and other digital social technologies (to which I will refer throughout simply as ‘digital social technologies’). Even if we choose not to connect directly to digital social technologies, we remain connected to them through our ‘conventional’ or ‘analogue’ social networks. Consequently, decisions about our presence and participation in digital social life are made not only by us, but also by an expanding network of others. In the second section, I examine two prevailing discourses of privacy, and explore the ways in which each fails to account for the contingencies of life in augmented realities. Though these discourses are in some ways diametrically opposed, each serves to reinforce not only radical individualist framings of privacy, but also existing inequalities and norms of visibility. In the final section, I argue that current notions of both “privacy” and “choice” need to be reconceptualized in ways that adequately take into account the increasing digital augmentation of everyday life. We need to see privacy both as a collective condition and as a collective responsibility, something that must be honored and respected as much as guarded and protected. more...

This is the complete version of a previously posted two-part essay. Part one is here; part two is here.

Photo by Matthew Christopher

Objects have lives. They are witness to things. –This American Life, “The House on Loon Lake”

Atlantic Cities’ feature on the psychology of “ruin porn” is worth a look–in part because it’s interesting in itself, in part because it features some wonderful images, and in part because it has a great deal to do with both a piece I posted previously on Michael Chrisman’s photograph of a year and with the essay that piece referenced, Nathan Jurgenson’s take on the phenomenon of faux-vintage photography.

All of these pieces are, to a greater or lesser extent, oriented around a singular idea: atemporality – that the intermeshing and interweaving of the physical and digital causes us not only to experience both of those categories differently, but to perceive time itself differently; that for most of us, time is no longer a linear experience (assuming it ever was). Technology changes our remembrance of the past, our experience of the present, and our imagination of the future by blurring the lines between the three categories, and introducing different forms of understanding and meaning-making to all three – We remember the future, imagine the present, and experience the past. The phenomenon of “ruin porn” is uniquely suited to call attention to our increasingly atemporal existence, and to outline some of the specific ways in which it manifests itself.

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Claire Lomas, promoted by the media as the “Bionic Woman” just made history and sparked inspiration by completing the London Marathon in 16 days.  Averaging about two miles per day, this woman with below-chest paralysis walked her 26.2 miles to finish proudly in 36,000th place. She did so with the help of a ReWalk suit, a supportive family, and the goal of raising money for spinal cord injury research.

The ReWalk suit resembles closely the Ekso suit that I wrote about previously and raises similar questions. They both enable people with spinal cord injuries to stand and walk. They are heralded by the companies as tools to enhance rehabilitation, mobility, and dignity. They also both leave me with the same uncomfortable uncertainty: is this progress or ableism? (See link above for a full delineation of this uncertainty and a lengthy discussion in the comments section). more...

Over the last couple of weeks I’ve put together a two part essay/review-like object that explores how one particular work of science fiction speaks directly to certain ideas of what cyborgs are and what it means to be them, with an eye toward a broader appreciation for how fiction allows for a richer understanding of theory. The full piece is below.

Cyborg writing is about the power to survive, not on the basis of original innocence, but on the basis of seizing the tools to mark the world that marked them as other.  –Donna Haraway

Inanna cast down Tammuz and stamped upon him and put out his name like an eye. And because Tammuz was not strong enough, she cut him into pieces and said: half of you will die, and that is the half called Thought, and half of you will live, and that is the half called Body, and that half will labor for me all of its days, mutely and obediently and without being King of Anything, and never again will you sit on my chair or wear my beautiful clothes or bear my crown of being.

You might be surprised, but this is a story about me.  –Catherynne M. Valente

Speculative fiction and this blog are not strangers to each other; it’s been written about here before,  as a means to understanding how the present has come to look the way it does, and as a means for the imagining of potential futures (also zombies). Indeed, the term cyborg always brings with it a host of connotations firmly rooted within SF, however much it may also describe a current and very real state of being. The important thing to pay attention to here is the power of stories – the ways in which they can serve as a way to do theory in a kind of experimental setting that would otherwise be impossible. In SF – and in fiction in general – we can take the implications of theory and watch them play out, see what they would look like, solidify them in words and images, pick parts of them up and move them around. We can tweak settings and watch other worlds unfold in response.

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Taken from my News Feed

It was the first year of the new millennium, and at 16 years old, I bared my metal-clad teeth in a proud smile for what would be an appropriately hideous driver’s license photograph. On this momentous day in my young life, I volunteered to be an organ donor.  My status as an organ donor is not something that I often talk about—mostly because it is not something I often think about. In fact, I often forget that I am an organ donor until someone makes a verbal note about it while looking at my (updated but still appropriately hideous) driver’s license picture, at which point I silently congratulate myself, and seamlessly forget until the next time. In theoretical terms, my organ donor status is not a salient part of my identity and it is rarely an attribute through which others interact with me. This is about to change. more...

The dichotomies between mind and body, animal and human, organism and machine, public and private, nature and culture, men and women, primitive and civilized are all in question ideologically. — Donna Haraway

I have tried to explain to her about my feelings before. All she hears is the line from the old folktales: a machine cannot have feelings. But that is not what I am saying, while I dance in my fool’s uniform. I am saying: Is there a difference between having been coded to present a vast set of standardized responses to certain human facial, vocal, and linguistic states and having evolved to exhibit response b to input a in order to bring about a desired social result? — Catherynne M. Valente

Almost all SFnal stories that deal with human-created life forms deal, sooner or later, with a central issue: What’s the nature of the relationship between us and them? Are they threats? Will they replace us? Do they have to be controlled? At what cost? Do they want to destroy us? Do we want to destroy them? Perhaps most importantly: What does their existence mean for our own identities? How do we understand the us through the them?

In the first part of this essay I outlined some of the ways in which Valente’s AI Elefsis presents us with a uniquely powerful imagining of some of the central concepts in Donna Haraway’s A Cyborg Manifesto, including the rejection of clear lines between the categories of digital/physical, ideas/bodies, organic/artificial, human/animal, and object/person. What I want to talk about in the second part of this essay is how Silently and Very Fast goes beyond the troubling of these categorical lines and directly questions the hierarchies that underpin them, through the challenging of some very old SFnal tropes.

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I have mentioned previously on this blog that I am engaged in an ongoing, qualitative, Facebook-based project looking at the experiences of social media users. None of the work from this most recent project is yet published, though I did use the data for my TtW2012 presentation. As I move into manuscript preparation, there are several theoretical and empirical trends that I need to flesh out.  I hope that readers will indulge me today as I work through one such trend. I especially hope that readers will offer critiques and literature suggestions, as the end product will inevitably be strengthened through collaborative input from this academic community.

Specifically, I hope to flesh out the notion of reality curation. Much of the work on social network sites focuses on self-presentation, or the ways in which people curate images of themselves.  These strategies of image-curation include friending practices, selective photographic and textual displays, and careful utilization of privacy settings—among other practices. Users are careful about their self-images, diligent in their upkeep, and protective against identity threats. Undeniably, I see these laborious practices of protection, maintenance, and care in the participants of my study. I also, however, see a second kind of labor; I see a diligent upkeep not only of outgoing data, but also incoming data. In particular, participants report careful curation of their Facebook News Feeds and (when applicable) Twitter networks.

This second type of curation—the curation of data coming in—is empirically and theoretically interesting. Work that focus on self-presentation (data going out) understands social network sites as both window and mirror—spaces for both voyeurism and self-reflection. This implicitly neglects, however, the idea that windows work two ways: they offer a view from outside in, but also a view from inside out. Social network sites, as opposed to non-social websites, are spaces of simultaneous projection, reflection, and, as I argue here, observation by the prosumer of the Profile.

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Cyborg writing is about the power to survive, not on the basis of original innocence, but on the basis of seizing the tools to mark the world that marked them as other.  –Donna Haraway

Inanna cast down Tammuz and stamped upon him and put out his name like an eye. And because Tammuz was not strong enough, she cut him into pieces and said: half of you will die, and that is the half called Thought, and half of you will live, and that is the half called Body, and that half will labor for me all of its days, mutely and obediently and without being King of Anything, and never again will you sit on my chair or wear my beautiful clothes or bear my crown of being.

You might be surprised, but this is a story about me.  –Catherynne M. Valente

Speculative fiction and this blog are not strangers to each other; it’s been written about here before,  as a means to understanding how the present has come to look the way it does, and as a means for the imagining of potential futures (also zombies). Indeed, the term cyborg always brings with it a host of connotations firmly rooted within SF, however much it may also describe a current and very real state of being. The important thing to pay attention to here is the power of stories – the ways in which they can serve as a way to do theory in a kind of experimental setting that would otherwise be impossible. In SF – and in fiction in general – we can take the implications of theory and watch them play out, see what they would look like, solidify them in words and images, pick parts of them up and move them around. We can tweak settings and watch other worlds unfold in response.

more...