
essay


Below is Part 1 of a three part essay I will be presenting at the 2012 Southwest Texas Popular Culture Association meetings in Albuquerque, New Mexico on February 9th. I will be presenting alongside several other scholars for a series of panels titled “The Apocalypse in Popular Culture.” A (much) earlier version of this paper can be found on the Sociological Images sister blog. Part 1 discusses the first wave of zombie cinema 1920-1950s.
The Zombie in Film: From Haitian Folklore to Apocalyptic Anxieties

You may not be a fan of the wub-wub-wubbing musical genre known as dubstep, but it is increasingly taking center stage in American popular culture. For example, a recent NorthFace advertisement uses it while a snowboarder glides down a snowy mountainscape, Britney Spears and Rihanna have both incorporated some dubstep into their recent work, teen heartthrob Justin Bieber is rumored to be working on his own dubstep album, and the teaser trailer for the new Mission Impossible film features a distinct wub-wubbing in the background. So what is dubstep anyway? And where did it come from?
Dubstep Goes to College
Dubstep was conceived in the London dance music scene in the late 90s and early 00s. It takes mainly from drum and bass and grime genres, but is influenced by many different styles of music, including dancehall and hip-hop. The heavy influence of grime, the dark elements of drum and bass and the guttural bass lines give it an almost dirty sound. This along with the layer of synthesizers are what people in the scene refer to when they describe the music (or party) as “grimey.”
Dubstep entered the mainstream club scene in 2006 in great part with the release of producer Oliver Jones’ (aka Skream) debut album “Skream,” which took club culture by storm in Europe (Woolliams 2008). The album also became widely popular in the United States EDM (electronic dance music) scene.

This is the second part of a two-part essay; the full version of the essay — both parts — can be found here.

In part one of this essay, I focused on the atemporality of the physical spaces from which “ruin porn” images are made. This may have seemed like a bit of an aside from a take that purports to be technology-focused, but I want to emphasize the importance of physicality here–one of the crucial – if not the most crucial – ideas behind atemporality in the sense in which I use the word is the profound connection between our perception and understanding of time and our relationship with the enmeshed physical/digital world that our technology is increasingly helping to create. In short, we cannot discuss the digital in this case without first establishing why and how the physical matters.
But now I want to focus on that move from physical to digital, the point of entanglement where one shades into another and the relationship between the two becomes truly complex. I want to talk about the image itself, both in terms of its production and its consumption.
This is the first part of a two-part essay; the full version of the essay — both parts — can be found here.

Atlantic Cities’ feature on the psychology of “ruin porn” is worth a look–in part because it’s interesting in itself, in part because it features some wonderful images, and in part because it has a great deal to do with both a piece I posted last week on Michael Chrisman’s photograph of a year and with the essay that piece referenced, Nathan Jurgenson’s take on the phenomenon of faux-vintage photography.
All of these pieces are, to a greater or lesser extent, oriented around a singular idea: atemporality – that the intermeshing and interweaving of the physical and digital causes us not only to experience both of those categories differently, but to perceive time itself differently; that for most of us, time is no longer a linear experience (assuming it ever was). Technology changes our remembrance of the past, our experience of the present, and our imagination of the future by blurring the lines between the three categories, and introducing different forms of understanding and meaning-making to all three – We remember the future, imagine the present, and experience the past. The phenomenon of “ruin porn” is uniquely suited to call attention to our increasingly atemporal existence, and to outline some of the specific ways in which it manifests itself.
Part 2
From Screamo to Brostep: The Case of Skrillex
The popularization of dubstep is further epitomized in the wildly popular, albeit polarizing example of Sonny Moore, former lead singer/frontman of the 2000s screamo band From First to Last. He left the band in 2004 to pursue his solo career only to return in 2008 as the dubstep DJ Skrillex, when dubstep was beginning to “blow up” in American popular music. He quickly became an internet phenomena, an early harbinger of the recent “brostep” wave of popularization which would later be bolstered by user-generated dubstep videos using footage from the Transformers movies. And at the 2011 MTV Music Awards, he walked away with the award for Best New EDM Artist as a result of his popularity under the stage name Skrillex.
Upon hearing of this award, many in the EDM community were outraged. Why? Because many members of this subculture viewed him as an outsider who solidified dubstep as pop music played on radio and television stations, making the subculture open and accessible to most everyone. Most in the EDM community have never seen him as an organic member of the underground dubstep or EDM subculture. Skrillex is simply the product of mainstream capitalism taking notice of dubstep as a viable market commodity. His popularity and success coincides directly with the most recent wave of popularization occurring in the late 2000s, his five recent Grammy nominations notwithstanding. more...

Americans have gotten so good at being consumers that it almost seems hackneyed to acknowledge such a thing. I say “almost” because there are still wonderfully interesting things being said in some literary and academic circles that continually find deeper levels of meaning in the seemingly shallow end of the societal pool. Our near-perfect systems of consumption not only make it technically possible to exchange beautifully designed plastic gift cards,but it makes it socially acceptable as well. A gift-giver can reliably assume that the recipient a thousand miles away has access to the same stores, with almost the exact same products. The gift-giver can also assume a certain level of homogeneity about gift-giving practices. Most of us share a set of common beliefs about what constitutes a good gift: It should, relate to our interests, be useful, carry sentimental value, reflect the nature of a relationship, provide entertainment, and/or fill a need. When you give a gift card, you are acknowledging the need or want, but allowing the receiver to specify its final material (or digital) form. This system relies on stability and uniformity to function smoothly. There must be a common culture, as well as a reliable stream of goods and services. But such stability is becoming less, and less likely. Whether it is peak energy, financial collapse, or a little bit of both- our world is becoming less predictable and the systems that rely on steady streams of capital and petroleum are breaking down. In their place, we might begin to find self-organizing systems that are not only more efficient, but also much more just forms of resource distribution. more...

My post today comes from a class on ableism and disabled bodies that I taught earlier this past semester in my Social Problems course. Its inception came from the point at which I wanted to introduce my students to Donna Haraway’s concept of cyborgs, because I saw some useful connections between one and the other.
My angle was to begin with the idea of able-bodied society’s instinctive, gut-level sense of discomfort and fear regarding disabled bodies, which is outlined in disability studies scholar Fiona Kumari Campbell’s book Contours of Ableism. Briefly, Campbell distinguishes between disableism, which are the set of discriminatory ideas and practices that construct the world in such a way that it favors the able-bodied and marginalizes the disabled, and ableism, which is the set of constructed meanings that set disabled bodies themselves apart as objects of distaste and discomfort. In this sense, disabled bodies are imbued with a kind of queerness – they are Other in the most physical sense, outside and beyond accepted norms, unknown and unknowable, uncontrollable, disturbing in how difficult they are to pin down. Campbell identifies this quality of unknowability and uncontainability as especially, viscerally horrifying.

Below is the first of a two-part essay exploring the popularity of dubstep, a musical genre formerly associated with the underground EDM (electronic dance music) scene.
Part 1
You may not be a fan of the wub-wub-wubbing musical genre known as dubstep, but it is increasingly taking center stage in American popular culture. For example, a recent NorthFace advertisement uses it while a snowboarder glides down a snowy mountainscape, Britney Spears and Rihanna have both incorporated some dubstep into their recent work, teen heartthrob Justin Bieber is rumored to be working on his own dubstep album, and the teaser trailer for the new Mission Impossible film features a distinct wub-wubbing in the background. So what is dubstep anyway? And where did it come from?
Dubstep Goes to College
Dubstep was conceived in the London dance music scene in the late 90s and early 00s. It takes mainly from drum and bass and grime genres, but is influenced by many different styles of music, including dancehall and hip-hop. The heavy influence of grime, the dark elements of drum and bass and the guttural bass lines give it an almost dirty sound. This along with the layer of synthesizers are what people in the scene refer to when they describe the music (or party) as “grimey.” more...