In the documentary Dreamworlds 3: Desire, Sex, and Power in Music Video, Sut Jhally investigates how images of sex and violence, and sexualized violence against women, are used in music videos, and how music videos help shape ideas of what is sexy. Here’s a clip:

The entire, unabridged version of the film is available here.

Elle sent in a link to the video for Lady Gaga’s song “Paparazzi,” which features one extended scene of sexualized violence (starting at about 1:45) and several other glimpses of women throughout the video who appear to be dead (it’s really worth watching the entire video–it’s something else):

Of course, Lady Gaga would probably argue that this video is in fact opposing violence against women, since in the end the evil paparazzi boyfriend gets killed. But there’s the same imagery Sut Jhally discusses: the mixture of sexuality with violence and hints of brutality, and of injured or dead women in glamorous, sexy clothing. Notice that in the opening sequence, the “normal” sex doesn’t look too much different than the violence that follows.

Other examples of sexualized or glamorized violence: strangling a woman with your necktie, suffering women as a turn-on, murder in a Wrangler’s ad, photo shoot with Rene Russo, t-shirts trivialize violence against women, is it a passionate embrace or an attack?, condom ads, ad for “The Tudors,” women’s discomfort is fashionable, Hunting for Bambi, the infamous Dolce & Gabbana ad, and “American’s Next Top Model.”

Toban B., Elisabeth, and Mark sent us a link to a post at jozjozjoz about the Nikon S630 digital camera. As Joz explains, “As I was taking pictures of my family, it kept asking ‘Did someone blink?’ even though our eyes were always open.”

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Apparently the camera perceives “Asian” eyes as closed.

Does anyone know about how cameras are programmed to do things like recognize blinking? Does the program include specific measurements to look for to define an eye as open or closed and then prompt the user with a question about blinking? It would seem that the program doesn’t know how to deal with Asian features, which makes me wonder about the “typical” faces or facial features used to write the program–who was used as the “neutral” model?

Anybody know more about how these types of programs are written and how specifications are chosen to provide the camera a baseline for determining that the face in a photo requires “fixing” of some sort?

UPDATE: Commenter Elizabeth says,

I just got back from vacation with a friend who has this camera (we are three white women) and after every photo,  it asked us, “Did someone blink?”  It became a running joke because the sensor asked this question whether or not there was a person (or blinking person) in the shot.

Several of our other commenters had some info on how face-recognition programs work and what the problem might be, and that a) they generally suck and b) might suck slightly more for some groups than others, but still are overall pretty crappy at this point no matter what.

NEW! Racialicious posted about the Microsoft Natal game, which seems to have some problems recognizing the movements of people with dark skin (and maybe dreadlocks):

Research into the issue resulted in a study concluding that near-infra-red cameras did indeed struggle to read movements from those with darker skin. However, Microsoft has responded to these worries, telling Gamezine that all ethnicities will be able to use the technology.

The post has a really good discussion about race and “neutral” avatars in games, including some in which you have to pay extra to get a non-White character.

Taylor D. (of Thanks for Participating) sent in a link to The Assimilated Negro’s post of ads that use women’s ass-cracks prominently. Not safe for work, so after the jump:

Zero Jeans:

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You can always count on American Apparel, of course:

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Assimilated Negro got the images from Copyranter, where there are many more if you look around a while:

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Also see Lisa’s post on the fetishization of non-White women’s butts and her posts on crotches.

See also our posts on subliminal-ish sex in advertising, not-at-all-subliminal sex in advertising, and ejaculation imagery.

And we’re way behind on reading emails and submissions, so bear with us!

Gwen Sharp is an associate professor of sociology at Nevada State College. You can follow her on Twitter at @gwensharpnv.

Since I’m visiting my family in rural Oklahoma, I decided to post some pictures of dust storms during the 1930s. Almost everyone has seen some of the Dust Bowl-era photos of poor families, of houses covered in blown dirt, and so on, but fewer people have seen photos of actual storms blowing in. All of these are available from Kansas State University’s Wind Erosion Research Unit.

This one is from a storm that was widely considered the worst of all; April 14th, 1935 was referred to as “Black Sunday”:

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Most people associate the Dust Bowl with Okies and The Grapes of Wrath. The Joads weren’t Dust Bowl refugees; most Okies were from eastern Oklahoma and lost their farms because they couldn’t pay the mortgages. Only a small part of the Dust Bowl was in Oklahoma, though my great-grandparents and their many children had the good luck to be living in it.

While a bad multi-year drought certainly set the stage for the Dust Bowl, it was really a social disaster, not a natural one. Semi-arid regions had been over-plowed, and no windbreaks were planted to help hold soil in place. And once the dust storms began, many farmers did about the worst thing they could have done: they went and plowed during it. My great-grandpa and his sons would go out with the horses and start plowing as a dust storm came in, hoping they could turn up moister soil from underneath that would be too heavy to blow away. But because of the drought there wasn’t any moist soil to turn up, so all they were doing was breaking up dry dirt, making it even more likely to blow away…and presumably so were thousands of other people. My great-grandma always told me the big joke was that if you had a bucket you could hold it up outside and catch yourself a farm.

Anyway, no huge sociological insight here, just some fascinating and creepy photos and a reminder that things we often refer to as “natural” disasters are either caused by human activity or greatly exacerbated by it.

And I have to drive 30 miles each way to get to the internet, so I’m not able to read comments or add commenter’s interesting links as much as I usually try to do, so be patient for the next couple of weeks.

Since I’m visiting my family in Oklahoma, and they raise cattle, I thought it was appropriate to post this Campbell’s soup ad from the 1940s (found at Vintage Ads):

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Of course, there’s a long history of associating masculinity with meat, with poor families often reserving meat and other foods considered particularly nutritious for men, since they were believed to need it most in order to perform hard physical labor. Writing about the British working class during the late 1800s in his book Sweetness and Power, Sidney Mintz argues, “…wives and children were systematically undernourished because of a culturally conventionalized stress upon adequate food for the ‘breadwinner'” (p. 130). Men’s privileged access to meat actually spurred the consumption of sugar: “…while the laboring husband got the meat, the wife and children got the sucrose…” (p. 145). Sugar provided a relatively cheap source of calories for women and children’s diets to make up for the fact that they got less of other foods. Of course men also ate sugar, but historical evidence indicates that their diets were made up of more protein and less sugar compared to women and children. Sugar provided an energy boost and source of calories for women and children, but at the cost of providing little nutritional value.

Mintz also describes how cultural beliefs emerged to justify this consumption pattern:

One (male) observer after another displays the curious expectation that women will like sweet things more than men; that they will employ sweet foods to achieve otherwise unattainable objectives; and that sweet things are, in both literal and figurative senses, more the domain of women than of men. (p 150).

And of course this belief that women like sweet things more than men, and use them to “achieve” objectives (say, eating chocolate to soothe a broken heart after a breakup) is still with us today.

Gwen Sharp is an associate professor of sociology at Nevada State College. You can follow her on Twitter at @gwensharpnv.

Consumer Reports has an awesome interaction Eco-label website that provides information on what different types of “green” labels mean (organic, natural, free trade, and so on) and how meaningful they are in terms of indicating that a product is more environmentally friendly than other brands. For instance, you can search the label “organic” and get really detailed information about different organizations that certify products as organic and what their standards are. Or you can search by product (food, household cleaners, and so on) and get more information about the types of labels you’ll often see on them. Here’s a small segment of the page about “100% Vegan” labels under the household cleaners section:

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The criteria they used to rate labels, such as transparency, consistency, and freedom from conflicts of interest, are available here.

The website would be great for a discussion of greenwashing (claiming to be environmentally friendly as a marketing technique, with little significant changes in production practices) and how eco-friendly is defined, but it’s also just useful if you’re interested on a personal level.

Abby J. sent in some photos she took at Toys ‘R’ Us of a bunch of classic board games that are now marketed specifically to girls. We know they’re for girls because they’re all pink:

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Of course the girls’ version of Scrabble would spell “fashion.” I assume the boys’ version spells “motorcycle” or something of the sort…though probably with fewer letters, I guess.

The Monopoly game (called the Boutique Edition) looks like a jewelry box:

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I don’t know what Mystery Date is all about–I mean, I can guess, but I’m not familiar with the game, and not actually sure I’d want to encourage kids to go on mystery dates, but whatever. Both Abby and I found the pink Ouija board odd. I didn’t know they really still sold them. My grandma came across an old one when they were cleaning out my great-grandma’s stuff a couple of years back and she took it and gave it to my teen-aged cousin. My aunt took great offense and sent it back. My grandma, who is a devout Christian, took offense at my aunt taking offense (and implying that Grandma was giving her grandchildren satanic toys) and now keeps it around and lets kids play with it at her house. She also declared my aunt “no fun” and “too churchy.” If you knew my grandma, or had ever sat there and watched her call out to Jesus to help her find her missing spatula (he complied and made it appear in the drawer where she always keeps the spatulas), you would understand why I nearly choked on my food when she referred to someone else as “too churchy.” Now she’s decided that the Harry Potter movies are not, as so many people she knows had told her, satanic but are instead quite funny.

Anyway, that’s a long rambling unimportant point for a post that just illustrates how much we identify girlhood today with pink and feel the need to make gender-specific version of games where a single version seemed to work perfectly well in the past.

Reader Rachel sent in this photo she took of Legos being clearly marked as “boys’ toys”:

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NEW! Sara P.-S., Liz, and Danielle F. sent us links to the new “girlz” version of the PSP (Playstation Portable) because, as Sarah says, it is apparently so “skewed towards boys that they have to specifically advertise the fact that girls [can] play with it”:

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NEW (Apr. ’10)! Sunlight Snow sent in a version of Jenga aimed at girls called “Girl Talk” Jenga. Not stopping at the pinkification of the game, the producers decided to add sharing and gossip to it. Each plank now offers a question that girls are supposed to discuss. Apparently precipitous balancing and impending collapse is not fun enough, girls must add desperate crushes and dreams of becoming a veterinarian!

Gwen Sharp is an associate professor of sociology at Nevada State College. You can follow her on Twitter at @gwensharpnv.

Taylor sent in this ad, found at Blame It on the Voices:

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It ran in Esquire in 1959 and our post on the emergence of Playboy Magazine may give the ad some interesting context.