Search results for Digital dualism versus augmented reality

This past weekend, the first Theorizing the Web conference was a great success, but as part of the committee, I didn’t get to check out most of the fantastic work that was presented. Yet, the one panel I did get to sit down in the audience for, “Counter-Discourses: Resistance and Empowerment on Social Media,” did not disappoint. In fact, it has taken me back to my work with a passion. Not so long ago, I wrote a blog post on Google Bombing, and this panel really triggered an interesting question: In the Foucauldian sense of power/knowledge, what does visibility mean in the era of augmented reality?

Each of the panelists presented work on discourses produced online. Each were empirically driven, some more so than others, but each addressed the notion of visibility in some way. For instance, in Katy Pearce’s work on the homeless using Twitter she found through social organizations, activists, and simply those who care, they were able to make their issues and concerns visible. Similarly, Randy Lynn and Jeff Johnson’s work examined how the use of karma on Reddit reinforced patriarchal and even misogynist discourse. By users voting up or down comments, the measure of karma literally works in such a way that the comments with the most karma are most visible, appearing at the top. These examples, along with the others brought me back to my own work. more...

I’m a fan of artists using Google Earth or Street View images, such as Jon Rafman’s compelling Street View images or Google’s Street Art View. Here, check out Clement Valla’s “Postcards from Google Earth, Bridges” project. Google Earth renders bridges quite imperfectly, and when these images are shown together, they remind us that Google’s project is not a pure and perfect digital simulation of our world, but, instead, the creation of something new. Something that can be judged aesthetically on its own standards even if they are created as, to quote the artist, “the result of algorithmic processes and not of human aesthetic decision making.”

As readers of this blog know well, this new creation born out of the intersection of the physical and digital is what we refer to as “augmented reality.” Sometimes augmented reality is the reality we always find ourselves in: physical, but always and increasingly influenced by digitality. Sometimes this augmented reality is a collection of imperfectly rendered bridges. For me, Valla’s art provocatively reinforces this important theoretical conceptualization.

More augmented reality art: Augmented EcologiesSiavosh Zabeti’s Facebook book; Michael Tompert’s photography of destroyed Apple products; Aram Bartholl’s embedding USB sticks into public spaces. And all of Valla’s “Postcards from Google Earth, Bridges” are found here.

The Cyborgology editors are throwing a conference on April 9th called Theorizing the Web. Leading up to the event, we will occasionally highlight some of the events taking place. I will be presiding over a paper session simply titled “Cyborgology” and present the four abstracts below. As readers of this blog already know, we view cyborgology as the intersection of technology and society. We define technology more broadly than just electronics, but also to things like architecture, language, even social norms. And the four papers on the Cyborgology panel offer a broad scope of what cyborgology is and how it can be used.

First, we have David Banks’ paper titled, “Practical Cyborg Theory: Discovering a Metric for the Emancipatory Potential of Technology.” David discusses what theoretical cyborgology is and what it can do. Bonnie Stewart offers a discussion of the social-media-using-cyborg as a sort-of “branded” self in her paper, “The Branded Self: Cyborg Subjectivity in Social Media.” Bonnie pays special attention to, in true cyborgology fashion, the way in which digital and physical selves interact and blur together. Next, Michael Schandorf argues that Twitter norms are akin to the non-speech gestures we make while talking (e.g., like moving our hands). What makes his paper, titled, “Mediated Gesture of The Distributed Body,” so appropriate for the Cyborgology panel is Michael’s focus on the physically and socially embodied nature of digital communication. Even digital communication does not exist alone in cyberspace but in an “augmented reality” at the intersection of atoms and bits. Last, Stephanie Laudone’s paper, “Digital Constructions of Sexuality,” empirically describes how sexuality is both affirmed and regulated on Facebook. This, again, highlights the embodied nature of Facebook while looking at how digital space operates differently than physical space.

Find the four abstracts below. Together, they will make for an exciting panel. We invite everyone to join us at the conference in College Park, MD (just outside of Washington, D.C.) on April 9th. And let’s start the discussion before the conference in the comments section below. Thanks! more...

Visualizing the immaterial landscape of Wi-Fi networks reveals a layer of our augmented reality.

Yes, even a CGI-filled big-budget glowing Disney spectacle can provide opportunity for theorization. Of the recent Internet-themed blockbusters – namely, Avatar (2009); The Social Network (2010) – Tron: Legacy (2010) best captures the essence of this blog: that the digital and the physical are enmeshed together into an augmented reality.

This seems surprising given that the film is premised on the existence of a separate digital world. Indeed, the first Tron (1982) is all about a strict physical-digital dualism and the sequel plays on the same theme: physical person gets trapped in a digital world and attempts to escape. However, Tron: Legacy explores the overlapping of the physical and digital. The story goes that Flynn, the hero from the 1982 film, develops a digital world that does not have the imperfections of its physical counterpart. His grand vision was to gloriously move humanity online. Simultaneously, the beings in the digital world want to export their perfection out of the digital world and to colonize the offline world, removing all of its imperfections (i.e., us). Flynn comes to realize that enforced perfection (read: Nazism) is unwanted. Instead of a highly controlled and orderly universe, what has to be appreciated is what emerges out of chaos. And it is here that the film makes at least two theoretical statements that are well ahead of most movies and popular conceptions of the digital.

First is the tension between more...