A new study suggests that link between obesity in parents and children is the result of both social and genetic factors. This important study, first reported by Reuters, gives equal weight to family lifestyle and genes in determining teenagers’ weight.
“What we do as a family — our family lifestyles — matters for weight. Lifestyles aren’t just about individual behaviors,” study author Dr. Molly A. Martin, Pennsylvania State University in University Park told Reuters Health. The study is the first to demonstrate that the connection between parents and children’s weight is social as well as genetic.
“We had a gut sense that this was known or true, but in the research literature it actually had not been proven,” added Martin, a sociologist who studies families, social inequalities, and adolescent health. Instead, she said, scientists studying behavior and genetics have focused solely on the roles of genes and environment, without trying to separate out the effects of a family’s behavior.
The study was also picked up by US News & World Report, which reported:
Adolescents tended to be heavier in families that frequently missed meals or spent several hours a day in front of the TV or video games, researchers report in a special issue of the American Journal of Sociology.
“My study finds that weight runs in families, but it’s not just because of genetics. What we do together, how we spend our time together, what we eat and how we organize ourselves as family matters,” said study author Molly Martin, an assistant professor of sociology and demography at Pennsylvania State University in University Park.
The methods…
For the new study, Martin included data from more than 2,500 pairs of twins, siblings or half-siblings. She examined numerous factors that could contribute to a teen’s weight status, such as parental obesity, socioeconomic status, parental education levels, birth weight, activity levels and more.
Two factors that emerged as separate from a family’s genetic influence were whether or not families missed meals, and the amount of time they spent watching TV or playing video games.
Read more from Reuters.
Read more from US News & World Report.