reality tv

Lately I have been trying to list all of the spaces, places, moments in time, story telling techniques, life courses, and jobs that are not popularly considered “the real world.” Here is the not-so-comprehensive list I came up wtih:

  1. The Internet
  2. Video Games
  3. Books
  4. Graphic novels
  5. Reality television
  6. Movies
  7. School
  8. College
  9. “Theory”
  10. Fiction

A note about number 3 (and 4). I say “books” as a whole, to capture two sentiments. The first, is an aversion to the nerdy bookworm that is exemplified in The Twilight Zone’s “Time Enough At Last” (SPOILER). The second is a sort of anti-intellectualism more...

The Washington Post ran an article last Sunday about the Air Force’s new surveillance drone. The bot can hang in the air for weeks, using all nine of its cameras to provide a sweeping view of a village. Its a commanding officer’s dream come true: near-total battlefield awareness. Recording the data however, is only half of the battle. This vast amount of real-time data is almost incomprehensible. No one is capable of making sense of that much visual data unaided by some sort of curation device. There is an entire industry however, focusing on providing viewers with up-to-the-second live coverage of large, complex environments: sports entertainment.

Pro sports have always been on the cutting edge of video recording. Being able to show an entire football field and, with a swift camera change, immediately shift focus and follow a fast-moving ball into the hands of a running receiver. The finished product is a series of moving images that provide the most pertinent data, at the right scale, as it happens.

The Pentagon is adapting ESPN’s video tagging technology to make sense of battlefield surveillance. more...