technology

The Washington Post ran an article last Sunday about the Air Force’s new surveillance drone. The bot can hang in the air for weeks, using all nine of its cameras to provide a sweeping view of a village. Its a commanding officer’s dream come true: near-total battlefield awareness. Recording the data however, is only half of the battle. This vast amount of real-time data is almost incomprehensible. No one is capable of making sense of that much visual data unaided by some sort of curation device. There is an entire industry however, focusing on providing viewers with up-to-the-second live coverage of large, complex environments: sports entertainment.

Pro sports have always been on the cutting edge of video recording. Being able to show an entire football field and, with a swift camera change, immediately shift focus and follow a fast-moving ball into the hands of a running receiver. The finished product is a series of moving images that provide the most pertinent data, at the right scale, as it happens.

The Pentagon is adapting ESPN’s video tagging technology to make sense of battlefield surveillance. more...

The Cyborgology editors dropped in on artist Jonathan Monaghan‘s studio to discuss his art and how it relates to technology and our contemporary world.

The impetus for my animation “Life Tastes Good” was seeing different depictions of polar bears on television. If they are selling soda, they are having a great time, if they are illustrating climate change, they are dying slow painful deaths. I decided to mix this disparate imagery into a new schizophrenic reality using the same 3d animation tools as those Coke commercials. These alternate digital realities I create in my work are both familiar and alien; playing with our desires, dreams and anxiety.

Jonathan Monaghan’s work is art in the age of hyperreality. Baudrillard offered hyperreality as a bloated, obese and dying environment liquidated of meaning, and here we see the simulated polar bear literally expiring on the screen. Monaghan has turned the simulated polar bear against itself by reintroducing it to the real. more...

The premise of this blog is that technology is fundamental to our selves, lives and all of reality. And this point is best exemplified by Facebook. The site’s founder and CEO is TIME magazine’s 2010 Person of the Year. Is this the correct choice? Perhaps Julian Assange? Donna Haraway, anyone?

The cyborg is a technologically-enhanced human. While we recognize and even play off of the campy sci-fi/cyberpunk vision of a half-robot that is conjured up by the term “cyborg,” our vision of the cyborgour topic of study for this new blogis at once more sophisticated and more mundane. We believe that the cyborg concept is epitomized by the ordinary person living in the 21st Century, whose everyday activities are seldom, if ever, independent of technology, whether they be for communication (e.g., cell phones and other electronic communication devices), bodily enhancement (e.g., medicine and specialized articles of clothing), or self-presentation (e.g., fashion or the social media profile).

Our fundamental thesis is that technology (exemplified by social media) alters who we are, how we interact, even how we define reality. And, in turn, we continuously alter and define these technologies. All of reality, including ourselves, has been augmented by technology of some sort, and all technology has been augmented by our sociality. As such, we are all cyborgs. And the study of this blurring of technology and social reality is cyborgology.

Facebook has become the homepage of today’s cyborg. For its many users, the Facebook profile becomes intimately entangled with existence itself. We document our thoughts and opinions in status updates and our bodies in photographs. Our likes, dislikes, friends, and activities come to form a granular picturean image never wholly complete or accuratebut always an artifact that wraps the message of who we are up with the technological medium of the digital profile. more...