Katrin sent us a link to a image at GOOD that illustrates the geopolitics of first-person shooter video games. The image was created by a group at Complex to illustrate the way that the changing actual political landscape can be seen in the nationality of villains in video games. Peter Rubin, of Complex, explains, “Gone are the days of all FPSes being either World War II or sci-fi; in the new milennium, developers are on the hunt for enemies that are speculative but still plausible.”
They looked at 20 FPS games from the past decade (unfortunately, they give no details about how those 20 games were chosen
The selected titles:
Return to Castle Wolfenstein (2001): Germany
Tom Clancy’s Ghost Recon: Desert Siege (2002): Ethiopia
Tom Clancy’s Ghost Recon: Island Thunder (2003): Cuba
Delta Force: Black Hawk Down (2003): Somalia
Tom Clancy’s Ghost Recon: Jungle Storm (2004): Colombia
Tom Clancy’s Ghost Recon 2 (2004): North Korea
Joint Operations: Typhoon Rising (2004): Indonesia
Tom Clancy’s Ghost Recon 2: Summit Strike (2005): Afghanistan
Delta Force Xtreme (2005): Chad
Tom Clancy’s Ghost Recon: Advanced Warfighter (2006): Mexico
Call of Duty 4: Modern Warfare (2007): Russia/Afghanistan
Army of Two (2008): Somalia/Afghanistan/China/Iraq
Frontlines: Fuel of War (2008): Russia/China
Call of Duty: Modern Warfare 2 (2009): Russia/Afghanistan/Brazil
Operation Flashpoint: Dragon Rising (2009): China/Russia
Singularity (2010): Russia
MAG (2010): Russia/China/India
Army of Two: The 40th Day (2010): China
Homefront (2011): Korea (They don’t specify if it’s North or South Korea)
Operation Flashpoint: Red River (2011): China
Anyway, it provides a nice little illustration of the way that global politics seeps into this element of pop culture, as well as a snapshot of nations currently perceived as rivals or even enemies of the U.S. — a mixture of old tensions (Russia, Germany), ongoing anxiety about China, and emerging focal points.
Comments 38
Jihad-Punk — March 28, 2011
Hilarious, because for many, many nations all over the world, the United States is actually everyone's biggest enemy, being that it's invaded so many countries and overthrown a lot of democratically elected governments.
Shannon — March 28, 2011
China is, um, odd looking
broken — March 28, 2011
They could have picked more games that would have given a better map. A map that might have included countries such as Venezuela, Cuba, Japan, and even Canada.
They could have actually made note of the whole, unnamed Middle Eastern or unnamed African country which I find to be more reflective of attitudes towards the Middle East and Africa.
Not to mention that one game mentioned, MAG, doesn't have a good guy bad guy dynamic, everyone picks a side to play on. Also everyone is a PMC trying to put the other PMCs out of business.
Also the claim about games not being sci fi or WW2 based is simply astounding. Return to Castle Wolfenstein was released in 2001. The medal of Honor series was started in 2002. Battlefield 1942 2002. Call of Duty 2003. Little over half a decade was dedicated to WW2 Shooter games, the last major release I can think of was COD World at War which was release in late 2008.
Modern warfare shooters weren't really a thing till 2005 when battlefield 2 came out and the only game to even bother it finally came out in 2008.
This could have been a far more informative and interesting graphic had they gotten countries right and picked a better selection of games based on sales figures which take all of five minutes to find.
Still pretty cool, just disappointing.
Ricky — March 28, 2011
"Homefront (2011): Korea (They don’t specify if it’s North or South Korea)"
Actually they do specify. The game trailers provide the background about how Kim Jong-il's son comes to power in North Korea then reunifies with South Korea and goes on to conquer much of east Asia before attacking the U.S.
For the most part Korea in the game is understood to actually be China. The publishers of the game don't want to upset the Chinese government and lose access to the Chinese market so Korea it is.
Fernando — March 28, 2011
Their criteria for choosing games seems to be if it is a shooter protagonized by US armed forces or similar fighting against real world people. Some games in there are not FPSs and some major FPSs of the last ten years are not in there.
These major FPSs lacking are the ones that aren't about american military or that have non-humans. For an instance, Crysis, an important FPS, put you in control of an american military and your enemies were North Koreans, but you also shot aliens. But it isn't in the list. So the map limits itself to americans vs humans in the present day or not so distant past/future.
However, some of the games listed in there feature americans as antagonists. Not as the only antagonists, but as important antagonists nonetheless. They should've added that.
The idea is cool but I wish they had used a different title, this one is misleading.
Ian Mallinson — March 28, 2011
The games do seem a little bit cherry picked here. There has been a definite shift away from WWII games but you still get a few popping up now and again like Call of Duty: World at War (2008) and The Saboteur (2009).
I'm also rather confused how they decided the enemy in MAG is only the Russian faction. For one the side you are fighting for isn't a country, it's a military company that is based in a region. Secondly it's an entirely multi player game, depending on which side you choose your enemies are two of either Russia/Eastern Europe, the US/UK or Western Europe.
MJS — March 28, 2011
I'm also pretty sure that Call of Duty 4 is set in an unnamed middle eastern country, not Afghanistan. They also kind of miss that in a lot of those games you're actually fighting splinter groups within these countries, not necessarily the nation's government/military. For instance, Tom Clancy’s Ghost Recon: Advanced Warfighter is about a rebel uprising in Mexico and you're actively trying to protect the Mexican president in portions of the game.
DK — March 28, 2011
Also [SPOILER ALERT?] in Modern Warfare 2 it turns out that the actual villain is an American. This map is pretty useless for this and all the other reasons mentioned before my comment.
Knative — March 28, 2011
Why do we go to war with Brazil, Indonesia, Germany, Mexico, Colombia and India in these video games?
Silverwane — March 28, 2011
While this map does appear to be somewhat misleading, it is interesting to note the uproar that occurred with Medal of Honor and the idea playing a Taliban character fighting US forces.
Why was it so objectionable? Even though they often make games in which US soldiers are fighting forces that US politics deem the "enemy"? Few people (at least in the US, I don't know about in other countries) complain about that idea.
Jordan — March 28, 2011
In the original Army of Two (which is on the list) they left out that the actual antagonists in the game are a US based PMC. I'm not trying to defend FPS games (or video games in general), but as many people have pointed out these games were very specifically cherry picked and interpreted/misinterpreted to sell a specific idea.
Maya — March 28, 2011
I've noticed these general patterns for "enemies" in recent shooting games, but that doesn't explain the wonky image of China and the strange projection. As a previous commenter noted, Mongolia seems to have been split between Russia and China and other lesser-known nearby countries such as Kyrgyzstan might have also been included as part of China. (Although Taiwan is omitted)
The projection does seem to make China and the United States look more similar in shape and size, so maybe that's part of the reason why it was chosen?
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Missdisco — March 29, 2011
I always liked playing the Russians in Command and Conquer. My beloved was so into the Allies...
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Doug — April 25, 2011
As with the majority of pop-sociological attempts to analyze videogames, this map is complete and utter bullshit.
That Guy — March 22, 2013
This map wreaks of bias. Splinter groups, terrorist organizations, and insurgencies against some of these countries (like Mexico, Cuba, and Colombia) are represented as their home countries, while General Shepard and his Shadow Company unit (which would put the United States on the map) isn't taken into account. I'm guessing the creator had some kind of political agenda when making it.
That Guy — March 22, 2013
Also, Delta Force: Black Hawk Down really can't be taken into account because it was made based on a historical conflict that took place almost 20 years ago.
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