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CC Attribution: PJ Rey

A wide range of activities from playing online games like Farmville or World of Warcraft to using social-networking sites like Facebook or Twitter are being described as either “playbor” or “weisure.”  I’ve recently been reviewing the literature surrounding playbor and weisure and have realized that they are too often conflated. I’d like to take a moment to offer my working definition of these two terms in hopes of encouraging greater conceptual clarity in future discussions.

Both terms are portmanteaux. “Playbor” combines “play” and “labor.” “Weisure” combines “work” and “leisure.” In this case, work and labor are synonymous. I apply the standard Marxian definition to both work and labor, understanding them to describe human activity that produces value. What distinguishes playbor and weisure from one another is their respective associations with play and leisure, because – despite the ubiquity of conceptual slippages around these terms – play and leisure are not equivocal. more...

Zygmunt Bauman (pictured above) provides a famous liquidity metaphor that I find infinitely useful for thinking about the Internet. My previous post on Wikileaks and our Liquid Modernity outlins how the Internet and digitality are making information more fluid, nimble and difficult to contain. Using the liquidity metaphor, I argue that WikiLeaks is an example of increasingly liquid and leak-able information.

I further argue that “heavy” structures need to become more porous; that is, allow for some amount of liquidity in order to withstand the torrent of contemporary fluidity. Julian Assange argued that his WikiLeaks project will cause governments to become more secretive, or, using Bauman’s metaphor, those structures become more solid and thus become washed away by seeming out of date to current, more liquid, realities. I believe we saw a scenario just like this play out in Egypt. more...

Twitter users, likely from outside of China itself, are calling for people to “stroll” in Chinese public areas. The strolling protestors are not to carry signs or yell slogans, but instead to blend in with regular foot traffic. Chinese officials will not be able to identify protestors who themselves can safely blend in anonymity. [Edit for clarity: the idea is that foot traffic will increase in the announced area, but officials won’t know which are the protesters.]

This tactic is reminiscent of those French Situationist strategies of May ’68 to create chaos and disorder (note that strolling is akin to, but not exactly the same as, DeBord’s practice of “the derive“). The calls to “stroll” have had impact in China with the government shutting down public spaces and popular hangouts. Even a busy McDonald’s was closed. These gatherings announced over Twitter have been highly attended by many officials, police and media, but, importantly, not by many protestors themselves.

This is slacktivism at its best. If this slacker activism is often defined by more...

by Space Invaders

Last week, fellow editor Nathan Jurgenson made a post entitled “Digital Dualism versus Augmented Reality” with a call for more concept work surrounding this topic.  I hope to make a contribution to that effort by discussion three competing theoretical paradigms of Internet research.  These three distinct perspectives perceive the Internet as either virtual reality, mediated reality, or augmented reality.  I argue (in the spirit of Saussure) that these three perspectives are only fully comprehensible defined in relation to one another.

Let’s start with the definition of “augmented reality” found in Wikipedia, society’s great font of prosumptive wisdom:

Augmented reality (AR) is a term for a live direct or a [sic… I fixed it] indirect view of a physical, real-world environment whose elements are augmented by computer-generated sensory input, such as sound or graphics. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. As a result, the technology functions by enhancing one’s current perception of reality. By contrast, virtual reality replaces the real-world with a simulated one.

This is an unsatisfying definition.  While it does contrast augment reality and mediated reality to virtual reality (mediated and augmented reality describe relationships between the online and offline worlds, while virtual reality describes their separation), it (self-admittedly) fails to distinguish between mediated and augmented reality.  As presented in this definition, mediated and augmented reality are basically synonyms.

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This post was originally published March 2, 2011 by Racism Review and is reproduced with permission. This work is part or an ongoing series by Jessie Daniels on race and social media.

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(CC photo credit: ERNESTO LAGO)

I’ve been doing a series about what academic research on race and racism on the Internet.    The series continues today with a look at what researchers are finding about one the most talked about aspects of the popular Internet: Social Networking Sites.

Social networking sites (SNS), such as Facebook and MySpace, are phenomenally popular and important to the field of Internet studies, (Boyd and Ellison, “Social Network Sites: Definition, History, and Scholarship,” JCMC, 2007, Vol.13(1):210-230).    According to a recent report, the top SNS is currently Facebook, with over 65 million unique visitors per month.  Facebook has displaced the former leader in the field, MySpace, which still currently gets about 58 million unique visitors per month.  These are staggeringly high numbers of people participating in these sites.    But what does this phenomenon have to do with race and racism? more...

Protesters charge their mobile phones in Tahrir Square in Cairo.

In my previous post on “Digital Dualism Versus Augmented Reality,” I lay out two competing views for conceptualizing digital and material realities. Some view the physical and digital as (1) separate, akin to the film The Matrix, or (2) as an augmented reality where atoms and bits are increasingly imploding into each other.

I prefer the latter, and want to apply this augmented paradigm to the revolutions occurring in the Arab world that have been taking place this winter as well as the subsequent debate over the causes. I, like many others, am equally frustrated by those who give either all or none of the credit for these uprisings to social media tools and argue instead that what is occuring is an augmented revolution.

On one side there are those that promoted the phrase “Twitter revolution” during more...

New Millimeter-scale computer. Photo Credit: Greg Chen
New Millimeter-scale computer. Photo Credit: Greg Chen

I have terrible eyesight. Correctable medium myopia, with a heavy dose of astigmatism, keeps glasses on my head for 90% of my waking hours. (The remaining 10% is split between showers and punctuating dramatic one-liners.) My first eye doctor made a point to remind me of, upon each visit,how hard it is to repair a damaged eye. Thus, fueled by a fear of losing my eyesight, I always get excited about new technology for the eyeballs.

Researchers at The University of Michigan have successfully developed one of the first millimeter-scale computer systems. They aim to use the technology to monitor eye pressure in glaucoma patients, by inserting this tiny computer near the eye. Their overall goal for the technology however, has much broader implications. Dr. David Blaauw explains:

“The next big challenge is to achieve millimeter-scale systems, which have a host of new applications for monitoring our bodies, our environment and our buildings. Because they’re so small, you could manufacture hundreds of thousands on one wafer. There could be 10s to 100s of them per person and it’s this per capita increase that fuels the semiconductor industry’s growth.”

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The power of social media to burrow dramatically into our everyday lives as well as the near ubiquity of new technologies such as mobile phones has forced us all to conceptualize the digital and the physical; the on- and off-line.

And some have a bias to see the digital and the physical as separate; what I am calling digital dualism. Digital dualists believe that the digital world is “virtual” and the physical world “real.” This bias motivates many of the critiques of sites like Facebook and the rest of the social web and I fundamentally think this digital dualism is a fallacy. Instead, I want to argue that the digital and physical are increasingly meshed, and want to call this opposite perspective that implodes atoms and bits rather than holding them conceptually separate augmented reality.

In a 2009 post titled “Towards Theorizing An Augmented Reality,” I discussed geo-tagging (think Foursquare or Facebook Places), street view, face recognition, the Wii controller and the fact that sites like Facebook both impact and are impacted by the physical world to argue that “digital and material realities dialectically co-construct each other.” This is opposed to the notion that the Internet is like the Matrix, where there is a “real” (Zion) that you leave when you enter the virtual space (the Matrix) -an outdated perspective as Facebook is increasingly real and our physical world increasingly digital.

I have used this perspective of augmentation to critque dualism when I see it. For instance, more...

On the February 21, 2011 edition of The Colbert Report, there was a humorous but still telling segment (watch here) about former Congressional Senator and Representative Rick Santorum (R-PA). The segment detailed the effects of Dan Savage’s appeal to readers and followers to “Google bomb” then U.S. Senator Santorum in 2003 as a response to some of Santorum’s comments about homosexuality. In April of 2003, the Senator made several controversial statements that essentially compared homosexual acts to bestiality and incest, and stated he believed such acts to be a threat to society and the institution of the family (read excerpts from the interview here). Savage, author of the sex advice column “Savage Love,” appealed to his readers to come up with a definition of “Santorum” to memorialize the Senator’s comments as an act of protest.

After settling on a definition, Savage created the website Santorum to promote the newly coined sexual neologism that meant a “frothy mixture of lube and fecal matter that is sometimes the byproduct of anal sex.” Over time, and many searches later, Savage’s website is to this day at the top of the results list when you Google “Santorum.” [In a nutshell, in order to Google bomb, or to inflate the ranking of a site under a particular query, you rely on people clicking on a specific link in the search results list and you rely upon other websites linking to a particular page using a specific anchor text. In this case, other websites linked to Savage’s site using the anchor text “Santorum” and many people clicked on his site when Googling the term.]

As funny as the story is, it raises important questions about the power over discourse given the new possibilities presented by the web. more...

I attended a viewing and panel discussion for the final episode of Jeopardy! IBM Challenge in which IBM’s Watson supercomputer beat reigning champions Ken Jennings and Brad Rutter in a 3-night challenge of standard Jeopardy! games. Check out my previous post to read more about the tech behind Watson and what IBM hopes to do with this impressive technology.  This post will focus more on the public perception of Watson, and what it means to have a technology that is credited with producing very accurate conclusions based on complex data.

The panel discussion and viewing event was hosted at Rensselaer Polytechnic Institute in Troy, NY.  In the interest of full disclosure- I am currently enrolled as an M.S./Ph.D student in RPI’s Science and Technology Studies Dept.  It’s also worth noting that Principal Investigator, David Ferrucci; research scientist Chris Welty; and Senior Software Engineer Adam Lally, are all RPI alumni.

I asked a few RPI students, during the preceding reception, two questions: 1) what they foresaw as the first application of Watson, and 2) whether or not they were afraid of Watson.  A group of three guys, Alex, Sean, and Thomas wanted to see this technology replace the Google algorithm or WebMD.  Two women, Anna and Karen, repeated what they’d heard the previous night, that Watson would be a tool to deal with “information overload.”  For the second question, all five students seemed puzzled.  How could a machine that sorts data, be evil? more...