Killing NPCs and Rethinking “Fun”

One of the more frankly disturbing things I’ve read about video games recently wasn’t about sexism/misogyny but was instead about the NPCs (non-player characters) inserted into a game for a player to murder. The piece in question was on the game Battlefield Hardline, and it contained quotes from the game’s makers regarding the thought that … Continue reading Killing NPCs and Rethinking “Fun”