Tag Archives: Google

Facebook Places and the Augmentation of Reality

You probably have heard about Facebook Places, a feature that brings the site up to speed with other location-sharing services like Foursquare and Gowalla that allow users to document where they are, as well as potentially who they are with and other comments about that location.

The term “augmented reality” is often used to describe the layering of digital information onto the physical world [examples of where it is now, and where it might be going]. However, I have argued that augmented reality can also refer to our digital profiles becoming increasingly implicated with the material world. If the early days of the web were about going online as anyone you wanted to be, today, our Facebook profiles are more anchored in the reality of those we know in the physical world -and now are further enmeshed with physicality given these new location-based services.

New technologies –most prominently the sensor-packed smartphone– make possible our cyborg-like lives in an increasingly augmented reality [theorist Donna Haraway is especially important here]. More than just the augmentation of our digital profiles with physical-world information, we should also think about the ways in which digital documentation impacts our everyday, offline lives. With documentation in mind, do we alter our behaviors? Is it possible that we might experience a place differently when we are documenting it using a service like Facebook Places? Might we even change what place we go to? Or asked differently, to what degree can the tail of digital documentation come to wag the dog of lived experience? ~nathanjurgenson.com

Social Media Fear-Baiting: The Immortality of Digital Content

The New York Times recently ran a story about how “The Web Means the End of Forgetting.” It describes a digital age in which our careless mass exhibitionism creates digital documents that will live on forever. The article is chock full of scary stories about how ill-advised status updates can ruin your future life.

These sorts of scare-tactic stories serve a purpose: they provide caution and give pause regarding how we craft our digital personas. Those most vulnerable should be especially careful (e.g., a closeted teen with bigoted parents; a woman with an abusive ex-husband). But after that pause, let’s get more realistic by critiquing the sensationalism on the part of the Times article by acknowledging that, with some common sense, the risks for most of us are actually quite small.

1-Digital Content Lives Forever in Obscurity

(more…)

information wants to be expensive

My previous post centered on the implications of Google’s dominance in internet search. However, subsequent major news provides the possibility of a major restructuring of the internet search market. It also has implications on how “flat” and “open” the web really is.

One of the basic things all users of the internet do is search. Search is what makes the abundance of information usable. We assume that our search engine has access to the relevant information on the web. Most of us simply use Google to do this. These last two statements are impacted by recent news that Microsoft and Newscorp are in talks to have Newscorp’s online content (e.g., The Wall Street Journal, The New York Post, The Times of London, The Sun in Britain, etc.) removed from Google and be hosted exclusively on Microsoft’s Bing search engine.

The magnitude of this news becomes clear given some of the possible implications:

1-While Google can well-afford to purchase exclusive content of its own, the very possibility of users having to go to different search engines for different types of searches so drastically changes the face of search that Google’s dominance could be unsettled. Will the users that so far have used Google out of habit continue to do so when they have to think about what engine to use depending on what they are searching for?

2-We may see a search engine arms race, where different engines gobble up different content, spreading information all around and making it far less usable for the rest of us. This creation of barriers to information and access is opposed to Friedman’s “flat world” hypothesis or the idea that “information wants to be free” (hypotheses that sociologists should be skeptical of in the first place). Whether this deal between Microsoft and Newscorp happens or not, we should remember that interested parties want information to remain expensive. ~nathan

News Corp. Weighs an Exclusive Alliance With Bing

Read More

Googlization of Everything

Wikipedia’s ‘increasing focus on quality and referencing’

Many lecturers and teachers will recognise the feeling of disheartenment when confronted by an undergraduate essay containing multiple references to Wikipedia. Despite regular exhortations for students to resist its charms, its appeal seems almost overwhelming. Although the site is loved by many, its major selling point of completely open access (i.e. ‘anyone can contribute to or edit’ its entries) is precisely why academics shake their heads in frustration.

However, in a recent interview with Emma Barnett of The Telegraph, Jimmy Wales (co-founder) appears to suggest that things are about to change at Wikipedia. Most noticeable is the creation of new measures, described as “flagged revisions”. In essence, this will mean that all new submissions and edited content, which relate to a living person, will have to be authenticated by one of Wikipedia’s editors, prior to online publication. Despite criticism that the whole ethos of the Wikipedia site will be degraded by the introduction of pre-publication censorship, Wales is convinced that this is the way forward. He points to a slowing of growth amongst new articles on the English version, suggesting that contributors are now concentrating on ensuring the articles already available are accurate, rather than simply adding more and more new material.

Whether the promise of ‘an increasing focus on quality and referencing’ will be able to sway the academic community, remains to be seen. However, the sheer volume of information and the speed with which it is checked and uploaded, makes it unlikely that Wikipedia is anywhere near reaching the stringent standards required for academia and education.

Read More

Allison Cavanagh on ‘From Culture to Connection: Internet Community Studies’

conference summary part 2: the internet as playground and factory

500px-Google_wordmark.svgFollowing PJ Rey’s excellent summary of the Internet as Playground and Factory yesterday, I offer a few additional observations from the conference this past weekend, focusing on Web 2.0 capitalism, and Google as the primary target. The roughly 100 presenters were not joined by Google, as the company said that the conference content seemed “slightly anti-capitalist.” Much of the content, indeed, took the corporate ownership of our productive labor online to task.

A common theme was how to discuss Marx’s Labor Theory of Value with respect to Web 2.0. Clearly, companies are exploiting our free labor, but they do not have to coerce us. Julian Kucklich argued that we now have exploitation without alienation. That is, our unpaid labor is used for corporate surveillance and profit, even if the labor is not alienating or “foreign to ourselves.” Simply, we like using Facebook, Twitter and so on. However, Kucklich further argues that we are taught to think Facebook is fun, that companies use the “ideology of play” to seduce us into producing (or better, prosuming). Martin Roberts, in, ironically, perhaps the conference’s most entertaining presentation, also took to task the culture of “fun”, arguing that we have been trained to see our work as “fun”, making us more productive for the capitalist system. Christian Fuchs most forcefully argued for a communist Internet, stating that exploitation on Web 2.0 is infinite because users are not being paid material wages. A good Marxian, he downplayed the importance of immaterial value gained through sites like Facebook because we live in a capitalism system based on the material. And Ulises Mejias takes Web 2.0 to task for the creation of corporate Monopsonies, where we have seen Facebook, Amazon, eBay, YouTube, Google and so on become corporate titans of Web 2.0 capitalism. He argues that using these corporate Monopsonies is dangerous and irresponsible, calling for open-source and public versions of these types of services.

Thus, it is clear to see why Google was reluctant to join this conference. Frank Pasquale forcefully called on Google to be more transparent. Given what was discussed above, as well as Google’s central status in our day-to-day knowledge-seeking life, Pasquale leaves us with questions to ponder: should its page-rank algorithm be public? Should Google be allowed to up-rank or down-rank links based their relationship to the company? Should Google be able to simply remove pages from its listings? Should Google be forced to let us know when they do these things? ~nathan

The Googlization of Everything

towards theorizing an augmented reality

by nathan jurgenson

Tim O’Reilly coined the phrase “Web 2.0”, and while the term has been differently used, I have boiled it down to the recent explosion of user-generated content (thus the focus on prosumption). This past summer, O’Reilly has declared another new era, what he calls “Web Squared”:

“There’s [...] a qualitative change happening as the Web becomes more closely integrated with the real world via sensor-based smart phone applications. Web Squared is another way of saying “Web meets World.”

Wikitude3We can boil this phrase (if one wants to even preserve it) down to a fundamentally important trend: the increased blurring of the digital and material worlds. This trend has been discussed in some of my previous posts on “geotagging” and “location awareness”. These tools, often used via “smart”, GPS-enabled mobile phones, track and display users’ geographic locations in many different ways, such as on one’s Facebook or Twitter accounts. I have argued that (1-macro) these technologies are the further intrusion of capitalism into increasingly intimate aspects of our selves and lives, and (2-micro) the documentation of one’s location is a new task of performing the self and identity, fueling the ‘digital culture of narcissism’.

In addition to “geotagging” and “location awareness”, another important trend is that of “augmented reality”: the merging of material reality with digital information, as well as the augmentation of digitality with materiality (note that this later trend is not focused on by either O’Reilly or the Wikipedia article). Google’s Street View gives us this implosion (real-time versions of this already exist [video]) and Google’s Picasa can now recognize billions of people’s faces and tag them automatically. Video games have been trending towards the addition of materiality, most dramatically when the Nintendo Wii took the market by storm by making the digital game play less about pushing buttons, and more about traditional material-world movements. Sony has announced that it will also release a “motion controller” for the Playstation 3 system and Microsoft is creating a motion controller for the Xbox 360 that will also incorporate a camera, depth sensor and a microphone, creating a video game experience where one does not have to push any buttons at all.

This speaks to a fundamental way of conceptualizing and theorizing the Internet specifically, and spaces and places generally: that digital and material realities dialectically co-construct each other. For example, social networking sites (e.g., MySpace, Facebook) are not separate from the physical world, but rather they have everything to do with it, and the physical world has much to do with digital socializing. No longer can we think of a “real” world opposed to being “online”. Instead, we need to think with a paradigm that centers on the implosion of the worlds of bits and atoms into the augmented reality that has seemingly become ascendant. ~nathan

square-eye32 The ‘Web Squared’ Era

square-eye32 The Intersecting Roles of Consumer and Producer: A Critical Perspective on Co-production, Co-creation and Prosumption

Add to: Facebook | Digg | Del.icio.us | Stumbleupon | Reddit | Blinklist | Twitter | Technorati | Furl | Newsvine

‘Is your email really necessary?’

Mobile_phone_evolutionby paulabowles

In order to read (and of course create) this post requires access to the internet, an option that would have been unthinkable just a few years ago. However, for many of us, the internet – as well as mobile phones – has already become essential to modern living. Hamish McRae of The Independent raises the interesting topic of social etiquette, suggesting that although; we may be familiar with the technology we have yet to agree on the rules that should govern acceptable use.

McRae argues that because technology is constantly evolving, and we are constantly learning how to use the equipment, there is very little opportunity to really think about the way in which we should best incorporate this into human relationships. He also insists that until we resolve these questions, we will continue to work inefficiently, that is against the technology, rather than with it. Ultimately, it would seem that we need to decide the purpose of e-mails, texts and the like, rather than using the capability simply because it is available.

Square-eyeRead more

 

Square-eyeScott W. Campbell and Yong Jin Park on the ‘Social Implications of Mobile Telephony: The Rise of Personal Communication Society’

weightless capitalism

by nathan jurgenson

800px-Google_wordmark.svgGoogle announced that its new operating system, Chrome OS, will be free of charge. Further, it is designed to operate in the “cloud,” meaning that most of its functionality will exist online, using internet applications like GMail and Google Documents instead of programs installed on a hard drive (as Windows does). The free cloud-based operating system is designed to run on smaller, lighter “netbooks” -a bright spot in the computer market in these tough economic times. I previously wrote about the transumer and virtual goods as evidence of Zygmunt Bauman’s liquidity thesis that exchange online is following a lighter and more fluid path. These developments further underscore the relevancy of Bauman’s thinking, and beg the question: is the digital economy approaching a sort of ‘weightless capitalism’?

Chris Anderson’s new book, Free, tackles just this sort of emergent business trend online. The marginal cost to produce digital items approaches zero because microprocessing, storage and bandwidth are increasingly cheaper. Another factor that applies to many Web 2.0 companies is that much of the content production is out-sourced to the consumers. That is, we are the prosumers of Facebook because we are simultaneously the producers and consumers of it. The result is that we do not have to directly pay to use Google’s services, or for things like Facebook, Flickr, Yelp and so on.

When products are free and labor is often done without pay, we have near-weightless capitalism.

(more…)

our digital culture of narcissism

by nathan jurgenson

Web_2_imageFor many (especially youths and young adults), attempting to quit or never start Facebook is a difficult challenge. We are compelled to document ourselves and our lives online partly because services like Facebook have many benefits, such as keeping up with friends, scheduling gatherings (e.g., protests) and so on. Additionally, and to the point of this post, the digital documentation of ourselves also means that we exist. There is a common adage that if something is not on Google, it does not exist. As the world is increasingly digital, this becomes increasingly true. Especially for individuals. One adolescent told her mother, “If you’re not on MySpace, you don’t exist.”

Christopher Lasch’s Culture of Narcissism argues that we are increasingly afraid of being nothing or unimportant so we develop narcissistic impulses to become real. The explosion of new ways to document ourselves online allows new outlets for importance, existence and perhaps even immortality that living only in the material world does not permit. The simple logic is that increased digital documentation of ourselves means increased digital existence. More than just social networking sites, we document ourselves on Twitter, YouTube, Flickr, and even increasingly with services that track, geographically, where one is at all times, often via one’s smart phone (e.g., Loopt, Fire Eagle, Google Latitude, etc).

So what?

Neon_Internet_Cafe_open_24_hoursIn this world where we can document our lives endlessly, we might become fixated on our every behavior. How it will appear to others, how it will help us with our jobs, friends, relationships, etc. Simply, self-presentation is a strategic game. Erving Goffman discussed this using a dramaturgical model where we are like actors on a stage performing ourselves. The new technologies described here mean that more and more areas of our life become part of this perforce because new parts of our lives are now able to be documented (e.g., our every-moment geographic locations). More and more areas of our life are lived subservient to the performance and identity we want to convey.

In this way, a hyper-fixatedness on our own subjectivity to create its own digital simulation (e.g., Facebook) can, to some degree, dictate how we live, becoming like characters on a “reality” show always performing for the camera, seduced by the importance and immortality that digital existence promises. ~nathan

square-eye32 Where Are You? Show ‘Em With Google Latitude

square-eye32 £1.99 - small The Intersecting Roles of Consumer and Producer: A Critical Perspective on Co-production, Co-creation and Prosumption

Add to FacebookAdd to DiggAdd to Del.icio.usAdd to StumbleuponAdd to RedditAdd to BlinklistAdd to TwitterAdd to TechnoratiAdd to FurlAdd to Newsvine

Over Exposure

Pornography and censorship in China

by christinablunt

Guess_on_China's_Great_Firewall_MechanismLast Friday the Chinese government tightened its censorship of the internet search engine, Google. The website has been facing criticism from the state-supported internet watchdog, “China’s Internet Illegal Information Reporting Centre” (CIIIRC), for ‘disseminating pornographic and vulgar information.’ This is only the latest in a series of actions taken by the Chinese to restrict access to information via the internet. As of July 1 every  P.C.s sold in the country will be fitted with filtering software. Some claim that the software, called “Green-Dam Youth Escort,” would censor all content deemed politically unacceptable, not just pornography. These actions are part of China’s campaign to control the “large volume of foreign internet pornographic information [that] has entered [their] borders.”

China is, of course, not the first country to censor the content its citizens consume, and it certainly wont be the last. One must consider both the nature of the perceived threat and what the state stands to gain by stifling it. The perception of the government is that unmitigated popular culture is dangerous or subversive. Thus, popular culture enters the realm of the political.

The politics of popular culture is most commonly viewed through the lens of content that is meant to inspire political action. This, however, is only one dimension of the influence of the political on culture and of culture on the political. In “The Politics of Popular Culture,” John Street explains that popular culture is political simply by the state intervening in its production and distribution, most commonly through censorship, whether overt or otherwise. Street goes on to explain that the dichotomy established between ‘freedom of expression’ and ‘censorship’ is a false one.

Censorship has the potential to be political because of its attempts to weigh the freedoms that some content can restrict. The censorship of sex specifically, as in the example of China, may involve the denial of sexual identity. Some feminist theorists, such as Dworkin and MacKinnon, assert that the “censorship of pornography is justified because pornographic representations harm women, denying them their identity and their freedom.”

The censorship of popular culture is political in these three ways: the content being limited, the censorer, and the implications of these restrictions for freedom and identity. To what extent these controls on culture and consumption matter, however, depend not upon the politics of the state but the politics of identity; how culture animates thoughts. Identity is the subject of culture’s politics. Control over its formation is control over the populace.

square-eye Read the article on the BBC

square-eye Read “The Politics of Popular Culture” at Blackwell Reference Online

add to del.icio.us    add to blinkslist    add to furl    digg this    add to ma.gnolia    stumble it!    add to simpy    seed the vine    add to reddit    add to fark    tailrank this    post to facebook