Anita Sarkeesian is back with a new installment in her feminist analysis of video games. This one is a 25 minute discussion of the Ms. Male Character Trope, the phenomenon in which video games spice up their characters by including a female modeled off of the original male character.  It’s a good example of the way in which males are centered, while females, if included at all, are seen as a non-normative kind of human, animal, or thing.

She starts with the classic example of Pac-Man and Mrs. Pac-Man, observing that only Mrs. is marked with symbols of femininity; Pac-Man, who’s not even called Mr. Pac-Man, has no markers at all.  This is typical.  This is how maleness is made simultaneously invisible and front-and-center, while femaleness is othered.  Like this:

Pacman and Mrs Pacman

A fan sent her an example of what a reverse world would look like, where women were the default and men were marked and othered.  Awesome:

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Here’s the whole video:

Lisa Wade is a professor of sociology at Occidental College and the author of Gender: Ideas, Interactions, Institutions, with Myra Marx Ferree. You can follow her on Twitter and Facebook.
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