This week in my grad seminar, we discussed new materialism, technology, and embodiment via Elvia Wilk’s Cluster Mag article on “How the feminist internet utopia failed, and we ended up with speculative realism,” and Julian Gill-Peterson’s blog post “We Are Not Cyborg Subjects, We Are Artisans.” Wilk’s article is about, in part, the way that posthumanism, as a concept and an area of academic study, shifted from 90s cyberfeminism to postmillennial new materialism/speculative realism. It’s also a feminist analysis of the expectation that our online selves accurately and truthfully represent our “real” fleshy bodies (as are manifest, for example, in the nymwars). Peterson’s post is about transgender embodiment; it uses a new materialist framework to argue that technology is not something mixed in with an already self-sufficient body (e.g., a cyborg), but a co-requisite of embodiment from the beginning. As Peterson argues, “all bodies are formed through technogenesis and the active participation of the body’s materiality in its continual becoming, its continual modification.” Things like games, toys, interaction with caregivers–all these things draw out and shape its bodies potentialities into a typically “human” body, one that, for example, knows how to use its opposable thumb, and has hand-eye coordination. Peterson’s point is that trans* embodiment isn’t more or less technologically mediated/assisted than regular embodiment–it’s just different technologies with a vastly different politics. The world has been materially, technologically, socially, epistemically, and politically organized to make bodies cis-gendered, so trans* embodiment requires working against the grain or bending the circuits of normative technogenesis.