self-presentation

Jeff Jarvis wrote a critique of having multiple identities on social media (find the post on his blog – though, I found it via Owni.eu). While acknowledging that anonymity has enabled WikiLeaks or protestors of repressive regimes, he finds little utility for not being honest on social media about yourself. Jarvis argues against having multiple identities, e.g., one Twitter account for work and another for friends or a real Facebook for one group and a fakebook (a Facebook profile with a false name) for another.

Jarvis argues that the problems associated with presenting yourself in front of multiple groups of people (say, your mother, boss, best friend, recent fling, etc) will fade away under a state of “mutually assured humiliation.” Since we will all have the embarrassment of presenting a self to multiple groups, we all will forgive each other so that others will return the same favor to us. “The best solution”, Jarvis argues, “is to be yourself. If that makes you uneasy, talk to your shrink.” This is reminiscent of Facebook founder Mark Zuckerberg who stated “having two identities for yourself is an example of a lack of integrity,” or current Google CEO Eric Schmidt who said that “if you have something that you don’t want anyone to know, maybe you shouldn’t be doing it in the first place.”

The obvious problem with this line of thinking is that the problems associated with displaying a single self in front of multiple populations is not “mutually” the same for all. Just as WikiLeaks or protestors often use anonymity to counter repressive and/or powerful regimes, we know that anonymity is also used by the most vulnerable and least powerful on the personal level as well. Jarvis misses the important variables of power and inequalities in his analysis.

Having a stigmatized and not always accepted identity can bring much conflict more...

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Helvetica, the 2009 documentary about the meteoric rise of a Modern minimalist typeface, chronicles the recent history of design theory and describes a continuing clash between hyper-functional Modern design and expressive post-Modern (“grunge”) design.  Interestingly, the design trends that characterize the field of typeface design seem to directly parallel the history of Web design.

Today, we take for granted the simple, sleek minimalism that has come to define the Web.  It is evidenced in the two-tone, single-logo body of the iPad; the bold, spare, and instantly recognizable typeface of the Facebook “f” logo; or the isomorphic convergence of browsers toward an uncluttered and relatively standardized interface.  Of course, various products have strayed from Silicon Valley’s prevailing design standard of Modernist minimalism, but the dominance of this design aesthetic is only further revealed by the ridicule that these companies and products receive.

The dominance of Modernist minimalism on the Web was not always a given.  For example, even at its peak popularity, Myspace afforded users a wide range of customizable with respect to this individual profiles.  In fact, profiles on Myspace continue to vary so widely that there is hardly any coherence to the site as a whole.  But, users seem to enjoy the freedom to customize their own profiles.  Beyond the content, the design itself becomes a medium of self-expression.  If you are an outward and expressive person, be sure to have music blaring when a visitor lands on the page.  If you are the dark and brooding type, exhibit this by selecting font and background colors from the bruise palate.  These observations, no doubt, echo the wisdom of Marshall McLuhan, who famously told us that “the medium is the message.” more...

It is long established that digital identity is a highly fluid concept. Since the earliest days of public engagement with the Internet, this has been a feature of the discourse: the realm of the virtual allows one to construct identity from the ground up, to assume a kind of control over self-presentation not possible in the realm of the flesh, to be or to seem to be anyone, anything, anywhere.

In practice, of course, this is clearly not the case–or not the whole case. Virtuality affords people a kind of power in the construction of the digital body that they do not have with their actual body. But when one presents the self online, they most often present that self in settings and contexts that other people have constructed. This is one place where problems with the presentation of the digital body tend to arise. When one plays in someone else’s garden, one might be expected to play by their rules. This is generally well and good, but things turn problematic when the “rules” involve the imposition of categories or identities that people may not accept.

This issue recently came to a head regarding deviantART’s “gender” field in its user profile. The trouble in question started when a user who identified as “neutrois” took issue with the fact that the choices in the field were restricted to male and female–there had been an “unspecified” option, but for unclear reasons it had been removed, forcing users to choose between only the two. There followed a number of exchanges with deviantART support personnel. These got rather heated, and it became clear that there was significant confusion on deviantART’s part regarding the difference between sex and gender (which amounts to the difference between genitalia and identity). In the end, though an “other” option was added, most people following the exchanges felt that it was not a satisfactory solution. more...

The cyborg is a technologically-enhanced human. While we recognize and even play off of the campy sci-fi/cyberpunk vision of a half-robot that is conjured up by the term “cyborg,” our vision of the cyborgour topic of study for this new blogis at once more sophisticated and more mundane. We believe that the cyborg concept is epitomized by the ordinary person living in the 21st Century, whose everyday activities are seldom, if ever, independent of technology, whether they be for communication (e.g., cell phones and other electronic communication devices), bodily enhancement (e.g., medicine and specialized articles of clothing), or self-presentation (e.g., fashion or the social media profile).

Our fundamental thesis is that technology (exemplified by social media) alters who we are, how we interact, even how we define reality. And, in turn, we continuously alter and define these technologies. All of reality, including ourselves, has been augmented by technology of some sort, and all technology has been augmented by our sociality. As such, we are all cyborgs. And the study of this blurring of technology and social reality is cyborgology.

Facebook has become the homepage of today’s cyborg. For its many users, the Facebook profile becomes intimately entangled with existence itself. We document our thoughts and opinions in status updates and our bodies in photographs. Our likes, dislikes, friends, and activities come to form a granular picturean image never wholly complete or accuratebut always an artifact that wraps the message of who we are up with the technological medium of the digital profile. more...