physical

Giorgio Fontana (1981) is an Italian writer, freelance contributor and editor of Web Target (http://www.web-target.com/en/). His personal website is www.giorgiofontana.com. On Twitter: https://twitter.com/giorgiofontana.

In some very stimulating articles – mainly this one – Nathan Jurgenson has convincingly argued against what he calls digital dualism: that is, to think that “the digital world is virtual and the physical world real”:

more...

I’ve been thinking on and off since mid-summer about a hole I’ve identified in our collective theorizing of augmented reality. To illustrate it, imagine the following conversation:

Digital Dualist: ‘Online’ and ‘offline’ are two distinct, separate worlds!
Me: That’s not true. ‘Online’ and ‘offline’ are part of the same augmented reality.
Digital Dualist: Are you saying that ‘online’ and ‘offline’ are the same thing?
Me: No, of course not. Atoms and bits have different properties, but both are still part of the same world.
Digital Dualist: So ‘online’ and ‘offline’ are different, but not different worlds?
Me: Correct.
Digital Dualist: But if they’re not different worlds, then what kind of different thing are they?
Me:

I don’t know about you, but this is where I get stuck.

more...

What do people want? As it turns out, it depends on how the question is asked. At SXSW this year, NetBase.com presented a social media analysis of expressed desire. Specifically, they analyzed 365 days of 27 million status updates that begin with the words “I want.” Recently, they followed up with a Harris survey in which they asked 2,000 participants (1,000 men and 1,000 women) “What is the one thing you want right now? Be as specific as possible.” Unsurprisingly, the results varied dramatically. First, check out the infographic, then keep reading for my analysis. more...

I hereby dare to say that TtW2012 met and surpassed the precedent set by TtW2011 (though both were fantastic). One of the unique features of the TtW conferences are their integration of academic, professional, and artistic expressions of the human/technology relationship. One such example was the lunchtime screening of Kelsey Brannan’s film: Over&Out. In particular, I was struck by the connection between Brannan’s piece and the academic presentations in the Logging off and Disconnection panel. Here, I try to tease out this connection.

I begin with a short synopsis of Over&Out taken from the film’s website: more...

I should really post a review of this coffee shop. Maybe on Yelp. I could snap a photo of the cool little setup I have going here or tweet about the funny laptop rules at this place. Or I can get meta and type a Facebook update about how I am currently blogging about all of these possibilities to document my experience. While contemplating all of this, Spotify, a music-listening service, published the song I just listened to on Facebook.

Let’s reflect briefly on how we document experience. The first examples I just gave might be called “active sharing” whereas that last example, the Spotify one, highlights how self-documentation is also increasingly passive. And I think this furthers what I call “documentary vision”: the habit of experiencing more and more of life with the awareness of its document-potential.

Much has been made of so-called “frictionless sharing,” the new Facebook feature that automatically publishes updates from partnered sites and services. Sync Facebook with Spotify or the Wall Street Journal and what you listen to or read will be passively published on the new Facebook live-ticker.

This more passive sharing furthers an already established trend: we are increasingly living life under the logic of the Facebook mechanism. more...

I spoke at the wonderful “Digital Ethnography Weekend” conference last month in Italy. There, I furthered my argument about what I call “digital dualism,” the fallacy that views the on and offline as separate spheres as opposed to my support of an “augmented reality” paradigm that views these spheres as always enmeshed and dialectically co-determining.

Because this was a “digital ethnography” conference, I applied the augmented reality framework to this methodology and argued that, instead, we should be doing “augmented ethnography”, an ethnography that takes as its unit of analysis a reality comprised of atoms as well as bits, always dialectically co-determining. Colleague Alessandro Caliandro and I debated these ideas in the question-and-answer portion of my talk (with much-appreciated thoughts from Adam Arvidsson, as well). Caliandro has posted his summary of my talk as well as his criticism here. I welcome this criticism and want to respond to it below.

First, Caliandro’s development of my argument is charitable. I also very much appreciate the thoughtfulness of the critique. However, I do need to make a correction to the way he summarized augmented reality, and this correction will be important for my response to the criticism. I do not think that the differences between the physical and digital are “irrelevant”; indeed, they are quite important and I’ve written about them before (e.g., here and here). Atoms and bits have very different properties (for instance, atoms tend to be scarce and bits more abundant). It is my contention that these very different spheres come together to form our augmented reality. In fact, as I argue here, it is only under the assumption of augmented reality that we can fully explicate the relevant differences between the physical and digital. With this correction in mind, let’s move forward. more...

There has been some terrific debate on my theorizing of what I call “augmented reality.” In brief, I reject “digital dualism”, the tendency to view the on and off line as separate spheres, and instead argue that we should view them as enmeshed, creating what I call “augmented reality.” [I talk more about this here.]

Today, I am posting some of the debate that occurred over Twitter and another post responding to a critique of a talk I gave on the topic.

One criticism has been that the augmented reality perspective somehow obscures the important ways in which the on and offline are different. I agree that the spheres indeed have different properties. I write here and here about, for example, how atoms tend to be more scarce than bits. Further, I write here about how these important differences are best viewed through the augmented lens.

It is this last point which I feel is most important in responding to the specific criticisms given by Zeynep Tufekci over Twitter. It is my hope that future conversations on this topic take into account the points made in that short essay. I’ll post the debate, still ongoing, below.

more...

laptops at the #occupy protests

Mass collective action is in the air, on the ground, on the web; indeed, there exists today an atmosphere conducive for revolutions, flash mobs, protests, uprisings, riots, and any other way humans coalesce physically and digitally to change the normal operation of society. [Photos of protests around the globe from just the past 30 days].

Some gatherings have clear goals (e.g., ousting Mubarak), however. there is also the sense that massive gatherings are increasingly inevitable today even when a reason for them is not explicit (e.g., the ongoing debate over the reasons for the UK Riots or the current #occupy protests). For some this is terrifying and for others it is exhilarating. And still others might think I am greatly overstating the amount of protest actually happening. True, we do not yet know if this second decade of the 21st Century will come to be known for massive uprisings. But if it is, I think it will have much to do with social media effectively allowing for the merging of atoms and bits, of the on and offline; linking the potential of occupying physical space with the ability of social media to provide the average person with information and an audience.

For example, the current #occupy protests across the United States more...

Chris Baraniuk, who writes one of my favorite blogs, the Machine Starts, is experiencing the current riots in London first hand (they’ve spread to other cites). His account of both the rioting mobs of destruction as well as those mobs trying to clean up the aftermath imply the ever complex pathways in which what I have called “augmented reality” takes form. [I lay out the idea here, and expand on it here]

We are witnessing both the destructive and the constructive “mobs” taking form as “augmented” entities. The rioters emerged in physical space and likely used digital communications to better organize. The “riot cleanup” response came at augmentation from the reverse path, organizing digitally to come together and clean up physical space. Both “mobs” flow quite naturally back and forth across atoms and bits creating an overall situation where, as what so often occurs, the on and offline merge together into an augmented experience.

The rioting mob first realized itself in physical meat-space more...

Costas K is a graphic designer who used Cyborgology Editor Nathan Jurgenson‘s post on digital dualism as part of a design project. The physical book explores the intersection of atoms and bits. The creator was invited to write a short essay about the project.

As kids, we were told to stop ‘wasting’ our time with electronic devices and that we should be outside, engaging with the ‘real’ world. Early on, the idea was planted into us that what we do using a computer is an alternative false state that bears no value. To still believe this is naive. Personally, I have met some of my best friends online. I make transactions, articulate opinions, receive feedback and get commissioned professional projects. How is this not real?

Still, when approaching the topic the first expressions that came to mind were ‘physical world’ and ‘digital world’ – the cornerstones of digital dualism. Nathan Jurgenson’s text ‘Digital dualism versus augmented reality’ helped me put things into perspective, before exploring them visually.

It is my belief that online activity is a continuation of what we do physically, more...