cyborg

What Facebook knows about you, via the Spectacular Optical tumblr (click for more images)

Rob Horning has been working on the topic of the “Data Self.” His project has a close parallel to my own work and after reading his latest post, I’d like to jump in and offer a conceptual distinction for thinking about the intersection of the online/data/Profile and the offline/Person.

The problem is that our online presence is too often seen as only the byproduct of our offline selves. Sometimes we talk about the way online profiles are passive reflections of who we are and what we do and other times we acknowledge our profiles are also partly performative adjustments to the “reality” of the person. However, in all the discussion of individuals creating this content what is often neglected is how the individual, in all of their offline experience, behavior and existence, is simultaneously being created by this very online data. We cannot describe how a person creates their Profile without always acknowledging how the Profile creates the person.

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Eksobionics, a company dedicated to the augmentation of the human body, recently developed Ekso—a “bionic exoskeleton that allows wheelchair users to stand and walk.” In this post, I pose a question to which I honestly do not have a definitive answer: Does this development represent human progress or does it further perpetuate the subordination of physically impaired bodies?

I begin with a brief background on the company and a description of the product. I then present arguments for both progress and ableism. Finally, I question —but ultimately defend—the validity of this dichotomy. more...

A few weeks back, I wrote a post about special pieces of technology (e.g., backpacks, glasses, a Facebook profile), which become so integrated into our routines that they become almost invisible to us, seeming to act as extension of our own consciousness. I explained that this relationship is what differentiates equipment from tools, which we occasionally use to complete specific tasks, but which remain separate and distinct to us. I concluded that our relationship with equipment fundamentally alters who we are. And, because we all use equipment, we are all cyborgs (in the loosest sense).

In this essay, I want to continue the discussion about our relationship with the technology we use. Adapting and extending Anthony Giddens’ Consequences of Modernity, I will argue that an essential part of the cyborganic transformation we experience when we equip Modern, sophisticated technology is deeply tied to trust in expert systems. It is no longer feasible to fully comprehend the inner workings of the innumerable devices that we depend on; rather, we are forced to trust that the institutions that deliver these devices to us have designed, tested, and maintained the devices properly. This bargain—trading certainty for convenience—however, means that the Modern cyborg finds herself ever more deeply integrated into the social circuit. In fact, the cyborg’s connection to technology makes her increasingly socially dependent because the technological facets of her being require expert knowledge from others. more...

This is the first of a two-part series dedicated to answering the question “Do we need a new World’s Fair?” It is an honest question that I do not have an answer to. What I aim to do here is share my thoughts on the subject and present historical data on what these sorts of events have done in the past. In the first part, I explore what previous World Fairs have accomplished and what we must certainly avoid. The second part will investigate what a new 21st century fair might look like, and how it would help our economy. Part 1 is here.

Our Generation's Only Exposure to the Concept of the World's Fair. (Copyright Paramount Pictures and Marvel)

Yesterday we looked at the last few World Fairs that were held in the United States. Those  20th century fairs demonstrated technologies that today we take for granted as common-place. Everything from Juicy Fruit gum to fluorescent lighting has been introduced to the world through these massive fairs. World Expos still take place, but are now found in China, Japan and South Korea. The 2012 expo will be held in Seoul, South Korea. The latest World’s Fair, Expo 2010, was held in Shanghai, China and set historic records as the largest and most well-attended expo. But the success of the Shanghai Expo doesn’t quite translate to America’s shores. As The Atlantic’s Adam Minter wrote last year:

To American ears, the concept of a World’s Fair sounds archaic, and when applied to Shanghai, a contemporary symbol of all that is new, vibrant, and even threatening, it’s disconcerting. But in Shanghai, where the future is an obsession, this reported $46 billion hat-tip to the past makes perfect sense: just as New York once announced its global pre-eminence via World’s Fairs in 1939 and, again, in 1964, the organizers of Expo 2010 view the six month event as nothing less than Shanghai’s coronation as the next great world city. more...

Photo Credit: John A. Rogers

I have written before about the (new) cyborg body, mostly in the form of tattoos and body modification, but new technologies are pushing this trend further in the form of epidermal electronics. John Rogers and his research colleagues, at the University of Illinois, Urbana-Champaigne have developed rubbery sheets of “elastometer” that mimic the mechanical properties of the human skin. This allows them to embed circuits and semiconductors into the material and apply it to the human skin much like one applies a temporary tattoo. Jon Cartwright reports that this material more...

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There is a video floating around the internet of a woman getting 152 of her closest Facebook friends tattooed on her arm, creating a full sleeve composed of tiny profile pictures that looks like a geometric checkerboard. As a scholar and an avid tattoo collector, I find this very illuminating.

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Greetings cyborgs,

I came across this interesting video last week on BME Modblog. If you are unaware, the Nintendo 3DS now offers augmented reality video games. One gamer was so excited by this new technology, he got the AR card tattooed on his forearm to allow himself to become part of the game experience itself.

This exemplifies what Nathan and others have discussed on this blog many times. That is, the merging of the digital and the material and the creation of an augmented reality. So is the man in this video truly a “cyborg?” I believe so. In fact, we all are to a certain extent. Heck, you are reading this blog right now, engaging in a dialogue with me from far away through the help of internet technology. In this sense, the Nintendo DS AR card tattoo serves as an exemplary case of modification and the new cyborg body that I have spoken about before in this blog. more...

The Kiss Transmission Device was recently created in a lab in Japan. This is essentially an internet connected French kissing machine. Yes, you read that correctly. It is a machine that allows you to share actual French kisses via the internet. Okay, they are not actual French kisses…but kind of.

A user of the device caresses an internet connected straw-like mechanism with their tongue, causing the device to transfer the motion to a second straw-like mechanism, ostensibly located in the mouth of a romantic partner. Developers hope eventually to make the device more “tongue like” by adding personalized flavor, moisture and breathing patterns.

The developers view this as a device that will aid in the maintenance of long-distance romantic relationships, allowing geographically separate partners to connect on a physical level. They also talk about marketing celebrity kisses—allowing users to swap spit (er, swap straw movements) with the likes of Justin Bieber or any other celebrity willing to sell a physical piece of hir sexuality. more...

What is it that we exchange when we interact online? Part of my research into the notion of the branded cyborg explores the question of what we circulate in the networks that constitute digital sociality. Different platforms and communities within social media privilege different types of interactions, but two dominant  conceptualizations seem to emerge regularly. One is represented by Marcel Mauss‘ gift economy, the other by Bourdieu’s notions of capital, particularly social capital.

The concept of the gift economy resonates in the history of early web communities like CommuniTree (Stone, The War of Desire and Technology at the Close of the Mechanical Age, 1995) and in the rise of Linux and the Open Source Movement. Mauss (The Gift: Forms and Functions of Exchange in Archaic Societies, 1922/1990, p. 31) argued that gifts are never actually free, but objects of reciprocal exchange, and that “objects are never completely separated from the men [sic] who exchange them.” In a gift economy, then, objects cannot be fully transferred from one owner to another as they can in a commodity economy. Gregory’s (Gifts and commodities, 1982) work on Mauss suggests that the affiliation of the identity of the giver with the object is what compels reciprocation: gifts are inalienable, thus the act of giving creates debt that must be repaid and instantiates an ongoing relationship between individuals.  Gift exchange leads to a social bond and to mutual interdependence. more...

The Cyborgology editors are throwing a conference on April 9th called Theorizing the Web. Leading up to the event, we will occasionally highlight some of the events taking place. I will be presiding over a paper session simply titled “Cyborgology” and present the four abstracts below. As readers of this blog already know, we view cyborgology as the intersection of technology and society. We define technology more broadly than just electronics, but also to things like architecture, language, even social norms. And the four papers on the Cyborgology panel offer a broad scope of what cyborgology is and how it can be used.

First, we have David Banks’ paper titled, “Practical Cyborg Theory: Discovering a Metric for the Emancipatory Potential of Technology.” David discusses what theoretical cyborgology is and what it can do. Bonnie Stewart offers a discussion of the social-media-using-cyborg as a sort-of “branded” self in her paper, “The Branded Self: Cyborg Subjectivity in Social Media.” Bonnie pays special attention to, in true cyborgology fashion, the way in which digital and physical selves interact and blur together. Next, Michael Schandorf argues that Twitter norms are akin to the non-speech gestures we make while talking (e.g., like moving our hands). What makes his paper, titled, “Mediated Gesture of The Distributed Body,” so appropriate for the Cyborgology panel is Michael’s focus on the physically and socially embodied nature of digital communication. Even digital communication does not exist alone in cyberspace but in an “augmented reality” at the intersection of atoms and bits. Last, Stephanie Laudone’s paper, “Digital Constructions of Sexuality,” empirically describes how sexuality is both affirmed and regulated on Facebook. This, again, highlights the embodied nature of Facebook while looking at how digital space operates differently than physical space.

Find the four abstracts below. Together, they will make for an exciting panel. We invite everyone to join us at the conference in College Park, MD (just outside of Washington, D.C.) on April 9th. And let’s start the discussion before the conference in the comments section below. Thanks! more...